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    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Lychee View Post
    (76a) OMEN Crater Northwest, Ruined West Residential District
    ((You know the deal, snack until you feel well again... if any berries are left))
    POST 4 – COFFEE TIME AND LET’S CHECK OUT MORE OF THE CRATER BECAUSE YOU ONLY LIVE ONCE OR DO YOU NO NICO LIVES FOREVERRRRR

    You get back into the WAR RIG, guzzling some coffee because you’re now hard-wired on caffeine and dopamine. All around you is the ruins of despair of the Southern Reach, but you’re still feeling quite good, getting that itch like nothing can stop you.

    You then arrive at the northwestern side of the OMEN crater, unconcerned about the noise that your huge behemoth of a monster truck has created. Here, the situation is not quite as bleak of the very core of the OMEN Crater, but it’s still quite miserable with the ruins of many factories and manufacturing centers tumbling into the grizzly pit.

    After parking the WAR RIG in a parking spot you decided to invent yourself, you open the driver’s side door and slide out. And once your creamy bottom lands on the ash-covered ground of the crater, you hear a noise that sounds like sucking and static at the same time. While you were definitely expecting ghouls and possibly chimeras for company, no, something else is lurking here.

    You turned around and see a hideous Nidorino. But unlike the ghouls and chimeras, this thing looks and smells like one of Huskpuppet’s creations. The eyes and mouth are vacant holes and the stench of the reanimation stuffing is definitely clear and repulsive. Meanwhile, the body twitches and convulses, shaking at times while making more gruesome static-noises.

    As it shambles toward you, you get Xalafu armament ready.

    HOSTILE ATTACK!
    You have been intercepted by Abominations of Huskpuppet and must defend yourself!


    Battle Track: Junkie XL - All Guitar Flamethrower Guy Mad Max Fury Road OST Music Mix


    Nico the Alcremie, Size: Small, Type: Fairy, HP: 26, Dodge Rate: 40%, Attack Roll: 1d8+4d8+10, Speed: 64





    Kray the Nidorino, Abomination of Huskpuppet, Size: Medium, Type: Poison, HP: 20, Dodge Rate: 30%, Attack Roll: 1d10 (Health and Purity Damage), Speed: 65, Battle Stance: <Stance>

    Attack Order:

    #1 Kray the Nidorino, Abomination of Huskpuppet
    #2 Nico the Alcremie


    Fight!

    As an unhinged and grotesque abomination, Kray erratically lunges toward you, hellbent on savagery as he attempts to sink his poisonous jaws into your creamy flesh.

    Kray strikes at Nico! Rolls 46! Miss!
    Nico: 26HP


    You deftly dodge out of the way and lock on target. Squeezing the trigger with your sugary, creamy finger, the Xalafu armament fires a blazing rocket toward the deranged Nidorido puppet.

    Nico strikes at Kray! Rolls [NOT NEEDED]! Hit 30!
    Kray: -10HP


    The rocket explodes on impact and reduces the Nidorido’s body into twisted pieces.

    Kray the Nidorino, Abomination of Huskpuppet was killed!

    All enemies defeated. Nico is victorious.

    Loot Collected:
    • $328 Sochas
    • [|DA| Razorsteel Armor] (Reduces incoming Health damage by 2 points each time Health damage is taken, returns damage dealt to attacker)

    Among the exploded giblets of Kray, you find what looks to be a fragment of sorts. It deeply resonates with Huskpuppet’s Stalker taint…



    =Fragment 5= was noted in the Team Records (Huskpuppet)

    You decide to further investigate the ravaged ground of the OMEN crater. While there is barely anything left in tact in terms of buildings and structures, you search among the piles of rubble, often finding debris, destroyed furniture, twisted metal, and plenty of bones of Pokémon that died from the blast. It’s a rather morbid scene, but you carry onward regardless of the lonesome devastation around you.

    Among the ruins that you dig through, you find what looks to be a blade intended for harsh military combat. You’re not sure if this might be something a high-ranking Aurorawatch member might have had, but nonetheless, it looks to be quite a hefty weapon, and still in relatively good condition. You decide to take it with you.

    [|AW| Admiral’s Warblade] (Adds 1d12 damage to successful attack rolls) was added to Nico’s Pack.

    You do a little bit more searching, but you don’t find too much else among the industrial building wreckages. You then decide to make your way back to the WAR RIG and carry on before the sun gets too low.

    Nico the Alcremie (S: Fairy)
    Health: 26/26 | Sanity: 30/30 | Purity: 34/34
    Battle Stance: Ferocious
    Perk: Diplomacy | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Shadowmarch Xalafu Armament] (Adds 4d8+10 damage to successful attack rolls, requires following turn to be used to reload after each attack. Never misses the target.)
    Defense Armor: [|DA| Shadowmarch Nightlock Armor] (Reduces incoming Health, Sanity, and/or Purity damage by 4 points each time Health, Sanity, and/or Purity damage is taken)
    Jewelry: [|JY| Armband of Retribution] (Attackers take one point of Health damage for each point of Health, Sanity, or Purity damage they inflict to the wearer. Destroys reoccurring traps and hazardous areas after triggered effect takes place.)
    Utopian Aspect: [|UA| Aspect of the Fourth Seal] (25% chance of triggered effect taking place upon being struck by an attack during Hostile Attacks: Death arrives upon a pale Rapidash and instantly slays the attacker. All remaining opposing enemies lose their next turn.)
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $2610 Sochas$
    • [Pure OMEN Sample]
    • [|AW| Assassin’s Blade] (Adds 3d8 damage to successful attack rolls)
    • 2x [Caffeine Delight] (A special brew of caffeinated beverage that gives the one that ingests it enough energy to search two places the next turn.)
    • 2x [|DA| Riot Bracers] (Reduces incoming Health damage by 1 point each time Health damage is taken)
    • [|AW| Razor Machete] (Adds 1d6 damage to successful attack rolls)
    • 1x [Sitrus Berry] (Restores all Health)
    • 2x [Spelon Berry] (Restores all Sanity)
    • 4x [Starf Berry] (Restores all Purity)
    • [Guardian Seed] – Grants +5 Health for one Cycle
    • [|AW| Military Karambit] (Adds 1d4 damage to successful attack rolls)
    • [|DA| Razorsteel Armor] (Reduces incoming Health damage by 2 points each time Health damage is taken, returns damage dealt to attacker)
    • [|AW| Admiral’s Warblade] (Adds 1d12 damage to successful attack rolls)

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    Lychee 

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