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    taking flight! VeloJello's Avatar
    URPG Staff

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    Name: Nadra Ferrer.

    Age: 19.

    Role: Marked Freelancer.

    Gender: Female.

    Appearance: Nadra is a fairly tall young woman, standing at 5'7. Her build is nothing to speak of; she has no particular fit-or-fatness, and her figure is fairly flat. She has a rather pretty face, however, with olive skin and long dark hair that flows to her shoulders. Her eyes are a bright hazel color. She wears only a little makeup - sometimes a little blush or a dash of eye-shadow to accentuate her outfit. She tends to look withdrawn in deep thought most of the time, making herself look more shy or timid than she actually is. When she's around friends, her face begins to display a radiant smile and seems to glow with life.

    In the way of clothes, Nadra enjoys beautiful things - she likes to wear long, flowing clothing with plenty of colors, mostly on the warm end of the spectrum. She likes to wear gold bangles on her arms, and she always wears a gold chain with a feather pendant around her neck. Lately, her fashions have become more Ho-Oh inspired and beautiful - red-and-gold gowns with green accents that make her look like she's going to a party rather than a funeral.

    Personality: By nature, Nadra is a kind and gentle soul. She is deeply sensitive to the feelings of others, and easily moved to high degrees of emotion. She tends to be quiet, although she's far from unfriendly - she loves encountering new people, new ideas, and just generally new things. She loves change, and loathes being pinned down in one place. Usually, she is very patient, trying not to get into fights with others and not minding if they are unkind to her. However, she gets quite angry whenever she sees someone being unfair to someone else, and will often intervene - although usually not with violence, as she hates to cause or witness pain.

    Nadra enjoys many things: she loves music, and tends to sing when alone. She also has a weakness for beautiful things, and often gazes at things like rainbows or stained-glass windows with childlike wonder. She tends to be absentminded, and is easily distracted by bright colors and beautiful sounds. She also loves nature, especially the many Pokemon that inhabit it. However, beyond her sensitive, scatterbrained, sometimes frail-looking exterior, Nadra actually possesses a deep reservoir of inner strength. She is extremely loyal, and will do anything it takes to protect her Pokemon and the Freelancers.

    History: From the beginning of her life, Nadra was a traveler. Her parents were Pokemon researchers, who despite their misgivings about ENDoG accepted their funding. Nadra was born in Unova, where she bonded with a specimen that her parents were 'studying' - a young Audino that they'd found, too young to take care of itself and without any parents in sight. Their hearts warmed by the new friendship, Nadra's parents decided to take the Pokemon in, licensing it under the young Nadra's name. Nadra was absolutely thrilled, as was her newfound companion Althea.

    As Nadra grew in height and age, she also grew in unrest. She consistently bonded with the Pokemon that she was exposed to, but as she did she couldn't help but notice the way that they suffered under the rule of ENDoG. When she unexpectedly took in a wild Growlithe that had taken a shining to her, it pushed her relationship with her parents almost to the breaking point. The instant she was eighteen, she said her goodbyes and began to wander on her own, hunting for the Freelancers. They took her in reluctantly; however, once Dust evolved and she showed them that she had a natural talent for battling, her fellow Freelances were much less condescending.

    However, almost immediately after Dust's evolution, she began to experience terrifying nightmares. She suddenly lost all ability to keep calm near water, and developed an obsession with the sun and sky. Her newly evolved Espeon did her best to try and block the terrible nightmares, but there was only so much that the Eeveelution could do. Eventually, she said that perhaps the nightmares had a meaning. On that night, she resolved to find it out - and she did. She saw a beautiful bird soaring through the sky, clad in amazing rainbow colors. She then saw the same bird bloodied, half-dead, surrounded by darkness so that its beautiful feathers shone no more. She could feel the pain that radiated from the great Pokemon wrenching through her own heart. Ever since then, she's traveled on a tireless search, hunting for Ho-Oh in the hopes of setting it free.

    Pokemon:

    Althea/F/Audino/Healer/Quiet/Licensed
    Althea was Nadra's first Pokemon, obtained when her Trainer was roughly eight. She is a very kind and empathetic soul, although she generally doesn't speak unless spoken to or if she's needed. She is very well-versed, with a vast store of knowledge obtained from reading human books, and her quick wits allow her to be a threat in a fight despite not being particularly strong.


    Dust/M/Arcanine/Flash Fire/Naive/Unlicensed
    Dust began to like Nadra almost immediately upon meeting her. He followed at her heels, a loyal pet from the very beginning. He is a bit slow on the uptake at times, but he is loving, unshakably loyal, and generally kind. The one thing he can't stand is being left alone. He prefers to charge right into fights, winning battles through all-out power and his strong fire attacks.


    Keelin/F/Espeon/Synchronize/Adamant/Unlicensed
    Keelin was rescued as an Eevee when, in a raid with the Freelancers, her ENDoG Trainer had abandoned her to flee for his own life. She is highly withdrawn and can be rather venomous at times, with a cutting tongue and an extremely strong head. She hates being bossed around, and is cunning and clever. In battle, she makes up for her lack of size with her brains and agility, which she values over brute strength.


    Ramman/M/Salamence/Intimidate/Calm/Unlicensed
    Ramman was a mere Bagon whenever Nadra happened across him, after the nightmares started. She decided to take him on, reasoning that a Flying-type Pokemon would help in her search. She devoted much care to his training, teaching him to keep his fiery temper in check. He is smart, strong-willed, and slow to anger, and he enjoys teaching others. His fighting style is mixed, using a combination of his intelligence, speed, power, and toughness to take down foes.

    Mark: Ho-oh - Can bring the critically and or fatally wounded back to good health. This takes a tremendous amount of energy to accomplish and can’t be used very often. This person cannot be burned by any object. Signature Move - Sacred Fire.

    Other: She has no permanent home, and travels wherever she needs to go on Ramman's back.



    Name: Thomas White.

    Age: 18.

    Role: ENDoG.

    Gender: Male.

    Appearance: Thomas is a very tall boy - standing at 6'3", he's been known to loom over others. However, he's not particularly intimidating, given that he has almost no excess muscle and is incredibly bony. He has a rather boyish face still, with the occasional zit that never seems to stop cropping up. His skin is somewhat pale, with freckles spattered all across his cheeks. His dirty-blond hair is curly and unruly, adding to his immature appearance. His eyes are a deep, rich blue. On his back, there is a long, jagged gash of a scar, and there are many similar - though smaller - marks on his arms and chest.

    As for clothes, he wears the usual ENDoG uniform for a grunt: a simple black jacket, and dresses in rather ragged jeans, sandals or comfortable shoes, and T-shirts - usually with some sort of game or movie logo - when he's not on-duty.

    Personality: Thomas is the last thing you'd expect from an ENDoG officer. He's friendly and funny, often the first to make a self-deprecating joke or geeky reference to the latest in movies or video games. Even when he's just met someone, he tries to make a friend out of them. He's capable of putting this side of himself on duty, however; he puts on a mean, stern face and does what has to be done as quickly as possible. In battle, he's extremely skilled, fooling his opponents with clever strategies - anyone who thinks he'll be easy to beat because he's a grunt is in for a sharp surprise.

    There's a reason he's at the bottom of the totem pole, though. First and foremost, he's the worst liar you could find and wears his heart very much on his sleeve. Secondly, while he can bottle up his emotions, he's fairly bad at it and hates doing it. Third, he's no good at giving orders to anyone who's not his Pokemon - he's somewhat spineless, and will let subordinates push him around if given the chance. Overall, he's not a spectacular asset for ENDoG.

    To be honest, though, Thomas doesn't much want to be their asset. He feels uncomfortable - to say the least - with the organization's actions, but he stays on because he values his ability to have and train Pokemon and because he thinks that ENDoG is capable of doing good in the end. He tries to put a good face on his group, being kind to people in general and looking out for their safety whenever he can. He is quite brave and idealistic, and he genuinely cares about the safety of the world, though he's not entirely sure that he's going about it the right way.

    History: Thomas's early life was fairly average. He was born in a small Hoenn town to a middle-class family who loved him with everything they had, trying to give him the best future they could even in the uncertain days in which they lived. He got average grades in school, made lots of friends, and had a lot of laughs. Life was good.

    However, when he was sixteen, his life took a very sudden and very tragic turn. A set of overzealous Freelancers attacked a group of high-ranking ENDoG agents that were passing through the town. Unfortunately, several people were caught in the ensuing chaos; many, including Thomas were injured; and some, including Thomas's parents, were killed. As soon as he was well, he joined ENDoG; he was dead-set on making sure that no-one else was ever hurt like that.

    Of course, he immediately began to feel somewhat out of place in the ranks of ENDoG. He didn't have the heart for the heavier, Pokemon-harming work that they carried out, and he hated to take peoples' Pokemon away from them knowing how much they are loved. Currently, he still carries out his duties faithfully - ENDoG, he believes, is much less volatile than the Freelancers and therefore the lesser of two evils - but he wishes that there were some way to keep people safe that didn't require causing them pain.

    Pokemon:

    Booker/Swampert/M/Torrent/Jolly/Licensed
    Booker was given to Thomas immediately upon his joining of ENDoG, although he was a lowly Marshtomp at the time. Thomas and Booker bonded quickly due to their similar jovial, extroverted, and generally fun-loving natures. He is quite vain and clever, and loves to win fights. He tends to seek out and directly attack the opponent's weak spot, but if the foe is well-protected he will attack with an all-out, crushing force.


    Lilith/Manectric/F/Static/Hasty/Licensed
    The best word to describe Lilith with would be 'ruthless'. Thomas caught her and added her to his team when she was an Electrike, and because of his kindness to her he's one of the few people that she doesn't resent. Outwardly, she's courteous and soft-spoken, but she has a cold, predatory wit and a vicious sadistic streak that comes out in fights. She enjoys tricking the opponent into overconfidence before proceeding to tear them apart.


    Birdon/Altaria/M/Natural Cure/Quirky/Licensed
    Thomas hatched Birdon from an egg not long after he joined ENDoG. The young Swablu was rather erratic and unpredictable, but Thomas managed to give him passable obedience training so that he could stay on as a part of the team. Birdon is very talkative and has a somewhat morbid sense of humor, and he is very impulsive with an obsession for shiny objects. He is shockingly cunning, bringing down his opponents with impossibly-fast and well-timed blows.


    Yoshi/Breloom/F/Effect Spore/Sassy/Licensed
    During a raid on the Freelancers, Yoshi - already evolved - was defeated by one of the enemy's Pokemon. Disgusted by her performance, her ENDoG Trainer decided to leave her beaten half-dead in the dirt. Thomas, stricken by the sight, decided to take her under his wing. She is still not the best fighter, but she is very observant and an excellent puzzle-solver, which gives her an edge on the occasions where she is called upon to fight.

    Rank: Grunt - lowest on the totem pole, Thomas takes orders from all and gives them to none.

    Other: While he can be deployed to any region, he has not yet been outside of Hoenn and is a little frightened of new places.
    Last edited by VeloJello; 05-15-2013 at 02:03 AM.

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