The Powers of the Marked Freelancer
As a Marked Freelancer, these people have special abilities that are slowly being transferred to them by their legendary counterpart. Either to prevent the world from ending, or to assist those who are attempting to put the world back in balance. Aside from the typing of certain legendaries giving the human attributes such as being able to resist cold if they are an ice type, or making one more agile if a flying type, or having more endurance for the rest of a steel type, each legendary gives a special unique ability. Though some lesser legendaries still roam free from the escape of imprisonment, they still transfer some of their power to assist the dying ones who are trying to keep the world from reaching a critical state.

Flying: More agile than a normal human. More graceful and far more persuasive
Dragon: Have overall more physical power over a human being.
Psychic: Your intuition is often right about the future. AKA you can take a guess about what's going to happen and it's vaguely correct. NOT precisely correct. Eg. ‘I know something bad is going to happen around a town with a port’
Ice: Durable in colder weather, naturally more sensitive to heat. Harder to freeze to death.
Dark: Night, it is your domain, everything generally works better for you than in the day.
Grass: Hiding out in nature is no problem, more endurance than the usual human. Easily approachable.
Water: Getting sick/chills/ hypothermia from anything water related has no affect. Longer holding breath under water.
Fire: Heat doesn’t harm you. Dryness doesn’t harm you. Hyperthermia is not an issue.
Electric: Can survive lightning strikes, taser’s have no affect. Much faster in outrunning a human.
Ground: Very sturdy, you can take what you can give. Heavy lifting isn’t an issue.
Rock: Very high level of endurance, however can be worn down by very long negative effects.
Steel: Smarter in areas involving tech, also sturdy, immune to poisoning. Weathering not an issue except rain.
Normal: Empowered in a group of familiar or enemies. Rounded improvement of human abilities.
Ghost: Easier to harm, however, can fall into a stasis where the person’s heartbeat and pulse falls so low that the person may appear dead, however is not.
Fighting: Your presence around others empowers them, better people skills, easy to convince others.
Bug: You have an intuition about what other people are thinking and are able to come up with conclusions based on this intuition. Similar to hive mind but not quite.


When Marked Freelancers reach a certain potential in their abilities, they are able to use a signature move of that specific Legendary.

Spoiler:

Articuno: The ability to become invisible in snow fall, and create their own snow fall. May also freeze moisture in the air to create a thick mist that others cannot see through.
Signature Move: Sheer Cold
Taken by haybalebarn

Zapdos: Manipulation of static particles in the air and on objects, and is able to move it from one place to another, or even onto themselves for defensive or offensive purposes.
Signature Move: Discharge

Moltres: Redirect heat energy from alternate sources, increase them or decrease them at will. Can use embers or coals to assist in healing wounds of others.
Signature Move: Sky Attack

Mew: Capable of learning anything within moments, and applying it to the task at hand. Usually this information is only retained for a few hours, and is then gone afterwards.
Signature Move: Metronome

Mewtwo: Powerful telekinesis to move other objects or people, and can break into the weak minds of others and put in specific words to influence their next action, however, cannot completely control them.
Signature Move: Psystrike

Suicune: Capable sensing impurities in edible food, air, even removing said impurities, or adding impurities to said food and water, or air. Can control wind to a degree.
Signature Move: Aurora Beam

Raikou: Can concentrates electrical particle’s into lightning bolts and redirect electrical flow. Resistant to electrocution.
Signature Move: Thunderbolt
*taken*

Entei: Mild combustion, causing heat sources to rapidly expand and explode within inanimate objects. Resistant to explosions of this sort.
Signature Move: Lava Plume

Celebi: Is able to control the activity of plants in a form of Chlorokinesis. Can make plants such as vines and roots move to their will for a few moments at a time.
Signature Move: Magical Leaf

Lugia: Can spawn powerful storms of wind and rain, making it incredibly difficult for any living thing to traverse through. This is activated by powerful emotions and can be stopped when the person is at peace. This person can also breathe underwater.
Signature Move: Aeroblast
Taken by TheProtobabe

Ho-oh: Can bring the critically and or fatally wounded back to good health. This takes a tremendous amount of energy to accomplish and can’t be used very often. This person cannot be burned by any object.
Signature Move: Sacred Fire
Taken by Velocity

Regirock: The ability to heal wounds incredibly fast by covering said wound in earth or a stone. This person is able to bring out mysticism properties in uncommon gemstones.
Signature Move: Stone Edge

Regice: Super cooling the air around the person, capable of making people fall into a hypothermic state quickly. The mass of cold, or even masses of countering heat, do not bother the person.
Signature Move: Ice Beam
Reserved by haybalebarn

Registeel: Can create an impenetrable armor using scrap pieces of metal, or control metal ore based on magnetic force.
Signature Move: Flash Cannon

Latias: Is able to easily disguise oneself as another person, as long as this person has been come in contact to or seen in person.
Signature Move: Mist Ball
Reserved my Mayor Maynot

Latios: Is able to see through the perception of another person, as long as this person has made contact with this person.
Signature Move: Luster Purge
Taken by Cobalt Shadow

Groudon: Able to move the earth in a form of terrakinesis or terraforming at will. This includes molten earth if need be.
Signature Move: Eruption

Kyogre: Moving water and causing heavy rain in order to flood or flash flood with waves of water provided there is a source nearby.
Signature Move: Water Spout

Rayquaza: Able to nullify weather based abilities or enhance them, creating the wanted weather of the bearer of this mark. Can breathe in any air based atmosphere regardless of oxygen content or pressure.
Signature Move: Draco Meteor
Taken by Cobalt Shadow

Deoxys: Is incredibly adaptable on impulse and knows when to take tactical advantage, and has hyperactive healing abilities.
Signature Move: Psycho Boost
*taken*

Jirachi: Is able to influence future events though wish and desires based on what the mark bearer wishes. This does not always work out as planned however.
Signature Move: Doom Desire


Uxie: Incredibly knowledgeable and smart, this person is also able to make people forget minor memories that do not bear importance in the other’s mind.
Signature Move: Extrasensory
Taken by Socratic Sarcasm

Azelf: May make those who cause harm to those around the person, or the person themselves, become incredibly drained and unable to move.
Signature Move: Last Resort

Mesprit: Is able to make people feel overpowering emotions and act differently for a few moments, often exploiting past times of the other for a better effect.
Signature Move: Copycat

Dialga: Can manipulate small pockets of time, by either slowing it down or speeding it up for about ten minutes at maximum.
Signature Move: Roar of Time

Palkia: Capable of warping reality to fit more objects inside something that should physically fit in there; known as the hammerspace effect.
Signature Move: Special Rend

Giratina: Can hide in reflective objects in a form of sub reality and can only escape out of reflective surfaces. Can bring others with them, only it takes much more energy.
Signature Move: Shadow Force
*taken*

Heatran: Can cause metals and ores, even dirt, to become super-heated, nearly to the point of melting. Also granted incredibly climbing skills.
Signature Move: Magma Storm

Darkrai: Is able to commune the emotions of other beings through dreams, often coming out in the form of a nightmare. Can commune with dying Legendaries and to other Marked for them with this ability, and knows of the true situation immediately.
Signature Move: Dark Void
*taken*

Cresselia: Can heal those in sleep or bring others to such a sense of calm it is sleep inducing. Can cause people to fall asleep. Can hide themselves and others under moonlit nights.
Signature Move: Lunar Dance

Regigigas: Superhuman strength and endurance and can rally those in a group and empower them.
Signature Move: Crush Grip

Manaphy: Is able to see into the mind of another person while maintaining physical contact and see through their perspective of memories.
Signature Move: Heart Swap

Phione: Can become invisible in water and breathe underwater. Can also use water based medicines and heal those to an extent the medicine would not be capable of doing on its own, or have others heal faster in the rain.
Signature Move: Water Pulse

Shaymin: Is able to take impurities either within themselves from another person or thing, and transfer it to another. They are also able to remain perfectly hidden in natural areas.
Signature Move: Seed Flare

Victini: The ability to empower others through physical contact, giving them seemingly boundless amounts of energy almost instantaneously.
Signature Move: V-Create
*taken*

Zekrom: Can generate their own electrical power by using electricity generated from their nervous system, and can also provoke others into rethinking their ethics to a point of stopping their train of thought.
Signature Move: Fusion Bolt

Reshiram: Can generate their own flames from their core temperature and use a form of pyrokinesis with only the flames they can generate, and can also provoke others into thinking what the truth of things really are to a point of stopping their train of thought.
Signature Move: Fusion Flare

Kyurem: Capable of flash freezing small areas in a vale of ice or flash freezing objects entirely, or encasing a few people in an ice block temporarily. May also adapt to creating bolts of lightning, or fire that cause the same effect when hit by them, [ being hit by electricity or fire].
Signature Move: Glaciate/Freeze Shock/Ice Burn [depending on charge.]

Cobalion: Staring down a weak minded person long enough allows the marked person to make them do an action without them realizing it, however causes massive migranes. They can calm wild Pokémon and commune with them, asking them to do tasks as well.
Signature Move: Sacred Sword

Virizion: Agility and acrobatic skills that allows the person to dodge almost any blow made in close quarters combat.
Signature Move: Sacred Sword
Reserved by haybalebarn

Terrakion: Near perfect endurance, is unharmed by what may typically wound a person on critical or fatal levels.
Signature Move: Sacred Sword

Keldeo: The marked person is capable of running on water at speeds better than on land. Can also cause water to spontaneously spout from a source.
Signature Move: Sacred Sword

Tornadus: Can control the force of wind, able to generate wind storms or small tornadoes for a short time. Is able to lift self and others off the ground with this power.
Signature Move: Hurricane

Thundurus: Can cause conduit lightning bolts to appear, meaning if there is a charged spot somewhere away from the user, the user can create a bolt of electricity, and maintain it.
Signature Move: Thunder

Landorus: Can cause a spontaneous growth of plants no matter how fertile the ground is, either for food or for ensnaring unwanted followers.
Signature Move: Earth Power

Meloetta: Can fight elegantly with serene dances and entrance people with beautiful songs or empower allies.
Signature Move: Relic Song

Genesect: Can obtain information from machines such as computers by physical contact, and retain this information at will.
Signature Move: Techno Blast


Accepted Freelancers
Shay Miru: Giratina and Jingka Givrali: Darkrai | played by Saraibre Ryu
Zorayda Anna Moonlin: Lugia | played by TheProtobabe
Jet: Latios and Jamie: Rayquaza | played by Cobalt
Dr. Gregory Matthew "Doc" Xanatos: Uxie | played by Socratic
Nadra Ferrer: Ho-oh | played by Velocity
Alara Rein: Articuno, Destrian “Des”: Regice and Ento: Virizion | played by haybalebarn

Accepted ENDoG Agents
Miles Kahane: ENDoG Leader and Captain Martin "Razorhawk" Mendez: Commando| played by Neo Emolga
Jace Alan Timber: Lieutenant | played by TheProtobabe
Myra: New Recruit | played by Cobalt
Arianne Spencer: New Recruit | played by Charmander009
Thomas White: New Recruit | played by Velocity
Isa Nari: Special Ops | played by Saraibre Ryu
Accepted Other Peoples