((Didn't see that, sorry!))
*SIVELOS begins taking on the Neotanks once more.*
((Didn't see that, sorry!))
*SIVELOS begins taking on the Neotanks once more.*
*This happens. Except not-Galligath is thrown into Statis Mode, which effectively IS his respawn, SIVELOS dies to NEOTANK fire before he can scratch them, and MR. ICE and the END KING are reminded that stopping an Elder Soul without another Elder Soul directly attacking it is just stupid. You all respawn, thinking that the extreme generic-ness of your attacks has finally caused them to be somewhat less effective. As in, not at all.*
*ENTRY is now POISONED. For some reason, it's dealing damage out of a percent of his HP that is unreasonably large, but this is really only a good thing for you.*
*GALLIGATH comes out of Stasis mode swinging and starts taking back territory.*
*SIVELOS gives back the beating he took.*
*NATALIE pulls out a surprise...Flamethrower?! The look on her face tells you that she really wanted to bring that out. In any case, a brief display of Pyromania quickly stops your attack cold. Flamethrowers don't really work on warped space, though, and the Elder Souls take a small beating.*
*ENTRY is officially annoyed at you-and quickly breaks free of the Nightmare cage with a single slash!*
*When he comes out, looking at two of you wasn't what he expected to see, but he quickly pulls out an ILLUSION BREAKER, which eliminates your SHADOW DOUBLE. WANDER's SHADOW DOUBLE is still active.*
*Everyone dies as a result of your generic-ness. The offense has gotten to the walls, and are mightily confused about what they're supposed to do.*
*ENTRY is almost about to attack you when paralysis kicks in, and nearby marines happily fill him with lead. His 'aggro' is now strictly on you. Fortunately, STORM steps in between the two of you, intending to take ENTRY on.*
*You repeat the actions you did before. NIGHTMARE and his company find, however, that MACHOKARP is totally fine, the vines having already broken.*
*ENTRY easily blasts them aside with light-based shockwaves, hitting you! It seems Dark and Light based attacks are up his alley...*
*It...has been confirmed, Sivelos.*
*I SAID GOOD DAY!*
*OMINOUS uses LV. 9999 ROCK SLIDE on the NEOTANKS, which, as a unit, is now down to an extremely low number.*
*JUSTICE uses LV. 9999 WELCOME TO ANTICHAMBER! The remaining NEOTANKS find themselves in a very hostile version of the titular ANTICHAMBER, and quickly die to ANTIMATTER CUBES being fired at them! NEOTANKS clear!*
*STORM duels ENTRY, trading slash-for-slash and protecting ECRIVAIN.*
*MACHOKARP uses LV. 9999 TESTOSTERONE FIST! MACHOKARP's mighty fist is encoated with the insane energy of PURE TESTOSTERONE, and then flung towards the cluster of attackers, annihilating many!*
*CARCINO uses LV. 9999 KEYCHAIN OF DOOM! CARCINO generates a massive keychain with loads of very deadly-looking keys on it, and swings it into the fray of attackers, getting away with some crazy kills!*
*VELVETINE duels ASHLEY, and unfortunately finds himself somewhat outmatched, but not entirely!*
*JEREMY uses another LV. 9999 ROCK SLIDE on the generic horde, which is down to 1/3rd of it's number, helped by your own units!*
*REBECCA helps kite some of the general mobs away from the offensive objectives.*
*QUEEN NATALIE unleashes MEADOW MOW-DOWN! Massive flowers sprout from everywhere on your side, entrapping some of your units and your defensive barricades-ALL OF THEM! She proceeds to have them EXPLODE into poisonous, paralyzing and painful fumes, destroying the defenses, killing the trapped units, dealing massive damage to those who weren't, saddling you with nasty status effects, and leaving LIGHT CHAOS and company in quite the bind, as though there's only 1/3rd of the attackers left, that doesn't mean 1/3rd is a small number! NATALIE smirks.*
*It looks like you're going to have to find a way to keep NATALIE from basically annihilating your troops and yourselves-which is to say, ATTACK HER OFTEN-until one of the ELDER SOULS gets freed up and can engage her!*
Avatar by the incredibly awesome Neo Emolga.
Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829
My VPP Stats! - My Prism Stats! - My URPG Stats!
BEHOLD THEM AND DESPAIR!!
GUITAR WARROIR! medeleymedeleymedeleyMOWWWWWWWWWWWWWWWW!
Mr. Ice: Assistance when possible would be satisfactory! *MR. ICE uses level 9999 ICED LIGHTNING! A thunderbolt of pure ice energy is summoned, ramming into NATALIE, dealing both ICE and LIGHTNING damage simultaneously.*
*GALLIGATH uses level 9999 EARTH POWER! Magma geysers burst from the ground.*
*SIVELOS uses level 9999 TESLA SHOCK! All land troops suffer from paralysis, heavy lightning damage, and high lightning DoT*
*casts Sequoia of Sanctuary; a giant tree sprouts up, cleansing all allies of their debuffs and ups their regen by 1*
*casts Nightmare Cage combined with Tendrils of Darkness to form a bilayered entrapment on Natalie*
*casts Meteor Storms over Entry and Natalie*
*MR. ICE and GALLIGATH, now in undead mode, are taking on NATALIE, with the combined effort of GALLIGATH's HEAT WAVEs and MR. ICE's INFERNO CANNON.*
*SIVELOS uses a level 9999 BOLT STRIKE to take on the NEOTANKS.*
*DARK META KNIGHT uses UNIQUETECH: PRECIPICE OF DIMENSIONS! Warping the very fabric of space-time, huge clones of SHADOW GALAXIA burst out of the ground, impaling ENTRY and ASHLEY from all sides. As the giants clones of SHADOW GALAXIA retract back into the ground, there is a burst of pure spatial energy; ASHLEY and ENTRY take heavy damage.*
*casts Reaper's Scythe on STORM; blade damage doubles, and attack speed increased by 65%!*
*summons a trio of Water Elemental Birds to heal STORM with Aqua Veil*
*SIVELOS uses level 9999 TESLA SHOCK to trip up any ground units.*
*MR. ICE's INFERNO CANNON, level 9999, haas loaded up on more than enough ammo. He fires it at QUEEN NATALIE.*
*GALLIGATH is flying around (how he's doing that with a broken wing is beyond you), pelting QUEEN NATALIE with level 9999 FIRE BALLS.*
*The END KING is dueling with ENTRY; parrying his sword strikes fast enough to keep them on an equal footing. If you weren't in the middle of a life-or-end-of-existence battle, you'd sit down and get some snacks. That is a battle you'd pay to see.*
*LC and the CARETAKERS are working on restoring the barriers. They're making headway, but QUEEN NATALIE's interruption has certainly put them back.*
*LIGHTNING?! You fool! NATALIE is harmed severely, but uses the additional energy that LIGHTNING is to energize herself! Mercifully this isn't enough for an OVERCHARGE, but she uses the excess to heal herself for the damage you just dealt!*
*I'd hate to what's left over of the attacking forces.*
*The three ELDER SOULS and your own two, busy fighting, all attempt to drain energy from your own attack, causing reduced damage and no paralysis. Nobody gets an OVERCHARGE either, though.*
*The tree sprouts up on the enemy side! NATALIE's abilities are clearly interfering with your own, and since she's an ELDER SOUL, you won't be able to stop her from doing that. It looks like you'll need to do some lumberjacking-your enemies are getting your buff! In retaliation, you double-encage her, and she's having trouble escaping-she's not so good in the use of DARKNESS and/or LIGHT.*
*Your meteor storms knock Entry off of his feet, allowing STORM to make a decisive blow against him! He teleports away with the AUTOPORTER, but now there are only two ELDER SOULS! As NATALIE is imprisoned, STORM starts helping you cleave through the ground troops.*
Storm: Thank you!
*NATALIE takes huge damage, unable to escape the cage, but her own ability, TAKE THE HEAT, kicks in! She's now much calmer than before, granting her boosts to her CURRENT (Sp. ATK), RESISTANCE (Sp. DEF) and REFLEX (Speed). She's going to break free quickly if she's allowed just a bit more time!*
*The NEOTANKS are already dead, so you hit nothing!*
*ENTRY is already dead! ASHLEY teleports DARK META KNIGHT into his own attack, dealing damage to both of them.*
Storm: Thank you kindly!
*Your abilities buff STORM to ridiculous levels, allowing him to freely wipe out a large chunk of the remaining offensive.*
Image: Drat! Back off! Back off! Healing you people is hard!*
*ASHLEY quickly teleports away, but NATALIE, imprisoned, cannot activate her AUTOPORTER or her TELEPORTER! VELVETINE is free to attempt to knock sense into NATALIE-and he attempts to!*
Velvetine: Your foes beguile you! Allow me to fix it.
*VELVETINE repetitively bashes NATALIE across the head, in the chest, and in various other places. NATALIE was about to break free, but VELVETINE's pounding deactivates TAKE THE HEAT, as it's not FIRE DAMAGE (and TAKE THE HEAT procs on taking or dealing out FIRE DAMAGE). In the process, he conveniently destroys the enemy AUTOPORTER and KO's Natalie, but it's very hard to tell if it actually worked...*
*...That's why LILLITH is around. VELVETINE teleports NATALIE to the safety of your ships.*
*Because of this, SIVELOS and company do not do the actions of their last post, as that is wasting energy. Wave 5, clear!*
*APOPH, helping from above, has finished a new unit type: Massive Tanks! They seem somewhat more frail then normal, however. Then, in the Terran Style, they plant themselves into the ground, lose mobility, and gain a damage boost like no other! SIEGE TANKS! However, they are not deployed, as you have 10 units already. If you want to bring them in, you're going to have to change unit lineup, but the question is, do you WANT to do that?*
*DEPLOYERS fix up any broken buildings lost last time. LIGHT CHAOS and the CARETAKERS keep repairing barriers and the like. Fortunately that paint from before hasn't come off yet...That was seriously brilliant. You have a feeling that you have a REAL chance at stopping them now.*
Avatar by the incredibly awesome Neo Emolga.
Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829
My VPP Stats! - My Prism Stats! - My URPG Stats!
BEHOLD THEM AND DESPAIR!!
GUITAR WARROIR! medeleymedeleymedeleyMOWWWWWWWWWWWWWWWW!
Man, this is getting intense. Also, I still have the Chalice of Charisma if things get too intense with Natalie.
Galligath: <I AGREE... BUT THE LAST WAVE WAS ONLY DIFFICULT DUE TO THE PRESENCE OF THE ELDER SOULS. IF WE WERE ABLE TO DEPLOY MORE THAN JUST TWO OF OURS, THEN WE WOULD HAVE A BETTER TIME DEFENDING.> *To those who can't understand undead screeching, GALLIGATH was just rambling to you.*
Yeah. But we're just going to have to deal. Also, the Massive Tanks seem like turrets, rather than tanks... But they seem like a good unit. Maybe we should deploy them.
Light Chaos: I agree. However, their placement would be something we should focus on the most... Placing them near the bonds would be dangerous. It would tip our enemies off to where the bonds are... If we were to place all of our defenses near what we are guarding. Perhaps placing them in a formation that covers the entirety of the ground we have would be enough?
Have the lights gone out for you cause they gone out for me it's the 21st centenary
Someone asks if i like Radiohead
Bookmarks