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  1. #1
    Quote Originally Posted by Neo Emolga View Post
    I think to really go into game design, you've got to love programming, to the point where if you don't go into game design as a career (there's a high number of aspiring game programmers out there), you could still be a software programmer as a career and maybe program games as a hobby. And if you can't find a job with the big name developers, there's a ton of indie developers out there that probably need the manpower.

    If I were to try and learn a programming language, I think I'd go for Javascript.
    Well that's not true. Game design is a different aspect of game development to programming. At our 'acedamy' (I feel posh saying that xD), we have game designers, who learn a bit of everything, then there's programmers and the artists. Game design has nothing to do with programming, and vice versa. Rather, they work in unison with one another. I'm terrible at programming, but I can still design a game. I would just have programmers do all the programming. xD But yes, you're right in that it certainly helps. If I had any sense of programming, I'd do much better when we have solo game-making assignments...like our current one.

    Ah yeah. We've been learning C# to work with Unity. I know a bit, but barely any. xD Unfortunately C# isn't used with many other programs than Unity...though Unreal uses it, I'm pretty sure.

  2. #2
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Suicune's Fire View Post
    Well that's not true. Game design is a different aspect of game development to programming. At our 'acedamy' (I feel posh saying that xD), we have game designers, who learn a bit of everything, then there's programmers and the artists. Game design has nothing to do with programming, and vice versa. Rather, they work in unison with one another. I'm terrible at programming, but I can still design a game. I would just have programmers do all the programming. xD But yes, you're right in that it certainly helps. If I had any sense of programming, I'd do much better when we have solo game-making assignments...like our current one.

    Ah yeah. We've been learning C# to work with Unity. I know a bit, but barely any. xD Unfortunately C# isn't used with many other programs than Unity...though Unreal uses it, I'm pretty sure.
    Ah, ok, my bad. Someone else told me this, so meh. I'm a business major. :P

    Considering how HUGE the list of credits is when you beat most games, I'd say most games take a TON of people to work on them. I mean heck, it's one of the biggest entertainment industries out there and it's only getting bigger!

    I'm hoping one day I can get into some fun and engaging marketing position. I'd be a little bummed if all I ever do in my lifetime is data management for pharmaceutical companies. :P

  3. #3
    Quote Originally Posted by Neo Emolga View Post
    Ah, ok, my bad. Someone else told me this, so meh. I'm a business major. :P

    Considering how HUGE the list of credits is when you beat most games, I'd say most games take a TON of people to work on them. I mean heck, it's one of the biggest entertainment industries out there and it's only getting bigger!

    I'm hoping one day I can get into some fun and engaging marketing position. I'd be a little bummed if all I ever do in my lifetime is data management for pharmaceutical companies. :P
    Ahaha, that's okay! I'm just enlightening you. ^-^ And I should be working on my CW entry.

    Yeah, that's true. xD Though the actual teams are usually rather small, unless it's a huge company like, well, you obviously know. xP All the big guys!

    Of course you can move up in the ranks! You just have to belieeeeeeeeeeve!

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