Sorry, friend, Sarah isn't here this weekend. It's just myself right now. Regardless, as for handling the RP, I'm not exactly sure why it needs to be handed off to another team, much less to ours in particular. What's the issue of a group discussion on the matter, like we're doing now?
Wait, wait! I know I'm late to the party, but as I've said on the general war discussion thread, I don't think "good" ideals necessarily have to be positive things. Just like a character flaw doesn't quite have to be a bad thing, i.e. a character that's far too trusting or willing to forgive others, a "good" team could easily take their ideology too far. My current idea for my team was a Splinter Cell of sorts, a group of extremists within the team that want something that's good on concept, but either by it's methods or implications could be awful to the rest of the world.






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