WELCOME, LADIES AND GENTLEMEN...TO DESTROY THE GODMODDER, POKEMON CROSSROADS EDITION!
OK, I admit, I have been hyping this up a little bit. I'm not saying this is gonna be the be-all end-all of the F&G section but this kind of game has been big in the past. BIG big. Henceforth, here it is, fresh and new for PxR.
There IS a plot, but it is a simple one: The Godmodder has invaded PxR! A godmodder, by definition, is a nigh-invincible jerk who can do whatever, whenever, and nothing can stop him, period. Good news, though: The Godmodder doesn't live up to the definition 100%, by some mercy, but he's incredibly close! And before you think he can be a cool guy, this guy's one and only purpose in life is to make people Ragequit by being an overpowered, unkillable jerkface! It's literally his job description, and he takes it as far as he possibly can, which is VERY far! His goal is to make everyone Ragequit and destroy PxR FOREVER! Now, with that excuse plot out of the way, ARE YOU READY TO DESTROY THE GODMODDER?!
Before I go on further, Credit to the game idea to TwinBuilder and TT2000 on the Official Minecraft Forums. You dudes rock!
GENERAL RULES:
0: GM fiat overrides all except Rule 00. If I say NO, then NO. Please be reasonable.
00: Follow all PxR rules. If this was not obvious without me stating it, well it's obvious now, but either way you do not have an excuse. Your GM is a Moderator, the banhammer will come swift if it's gotta. In particular: even if you are not banned from the site permanently, a ban here is a ban for life. Please, just listen.
01: In order to damage the Godmodder, you must use the MOST original, creative attacks possible that cannot possibly be Godmodded! Damaging the Godmodder at all is very hard, so don't be discouraged!
02: The Godmodder is extremely evasive and extremely powerful. Despite the previous rule, do not EXPECT your attack to work. He doesn't live up to the definition 100%, but he gets very close.
03: If you DO damage the Godmodder, the Godmodder will do something to prevent it from working ever again: This is the Curse of Repetitiveness. The Godmodder himself isn't affected by it, nor are his summons. Repeating things in general isn't going to get you far.
04: Despite the goal of the game being to DESTROY the Godmodder, if you feel contrary you can join his side, or just have your own thing for whatever reason, you can do that. However, once your alignment is set, only a dramatic betrayal can make you change sides.
05: In addition to just going full Attack on the Godmodder, you can summon Entities! These can be drawn from wherever you feel like, from pop culture to video games to your own imagination. The exception is, nothing from the F&G section. Please. Otherwise go bonkers.
06: You can also charge things for a period of time! You can have two active charges at once, and each one gains one extra for each post you make. The Charges can substantially aid Entity or Attack power. There is a maximum, though: To start, you can only charge for 50 posts max. This can increase as the game goes on and as I see fit. Or decrease. Trying to charge beyond this limit will fail, and if you try to increment your charge by more than 1 a turn, your charge will only count as having 1 for an increment. (Charging to a cap of 50 but incrementing by 5 equals a 10 post charge.) More detailed rules below.
07: This game has long been associated with Roleplay, but this is NOT A ROLEPLAY. Or not entirely, anyways. In any case, do not feel the need to create a backstory or have an SU ready. If you have some RP thing in mind, coolio, but if you don't eh. I don't blame you.
08: Basic Posting limits! You get two posts a turn! ONLY TWO! Nothing can expand this. In addition, they can't be Doubleposts, or else I discount the latter entirely. You may also Nullpost, or have a post dedicated to asking a question in case you run out of them, but please keep these to a minimum. I may make a thread for discussion on this if need be-otherwise PM me. You also cannot reserve or edit posts to change later-otherwise those posts will be discounted as well! While I'm at it, you CAN do multiple things per turn, but the more you do the less effective each action is.
09: BE WARNED. This game gets friggin' complicated. Fighting something nigh-invincible tends to be complicated. Specific details about some of this stuff can be found below, but if anything seems too complicated, here's my advice: DON'T TRY TO DO ALL OF THIS AT ONCE. Just focus on attacking the Godmodder or his flunkies for the first few turns and don't think about plot or complicated shenanigans like that.
10: In case you heard about this game from else-ware...I assure you this game does not fall into the Canon DTG stuff. Mercifully. That plot is already pretty tangled, I'll admit wholly.
CHARGING RULES:
Spoiler:
ENTITY RULES:
Spoiler:
11: One final warning! More mechanics can pop up over time! This rules page WILL be updated! Check back.
The Godmodder glares upon the open battlefield, waiting patiently.
[GM] Godmodder: 100/100



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