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    Cheers and good times! Neo Emolga's Avatar
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    Stalkers RPG Main Action and Team Status [SEASON 5]



    Main Action and Team Status Thread

    It’s all down to you now…

    This thread will be used for submitting actions, checking the Exacta City map and Suspect List, the Exacta City Marketplace, and will contain links and references as to what things were completed and where things were found.



    Current Cycle

    Day 6: Day Cycle

    Time Remaining:

    CLICK HERE

    Submission Period Close: (Thursday, February 4, 2021 9:00:00 PM EST)



    Emissaries

    Lita the Pikachu (S: Electric)
    Health: 26/26 | Sanity: 30/30 | Purity: 34/34
    Battle Stance: Tactical
    Perk: Security | Abilities: Clairvoyance
    EQUIPMENT:
    Attack Weapon: [|AW| Steel Bow] (Adds 1d4 damage to successful attack rolls)
    Defense Armor: [|DA| Bronze Guard] (Reduces incoming Health damage by 1 point each time Health damage is taken)
    Jewelry: [|JY| Prismatic Amulet] (Bypass all Pokémon type-related barriers and obstacles upon encountering them)
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $495 Sochas$
    • [Starf Berry] (Restores all Purity)
    • [|AW| Combat Longbow] (Adds 1d6 damage to successful attack rolls)
    • [|AW| Razor Composite Bow] (Adds 2 damage to successful attack rolls)

    Noble the Shaymin (S: Grass)
    Health: 26/26 | Sanity: 25/30 | Purity: 34/34
    Battle Stance: Tactical
    Perk: Seinaru | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Razor-sharp Shiv] (Adds 1d4 damage to successful attack rolls)
    Defense Armor: <Empty>
    Jewelry: [|JY| Onyx Necklace] (Cuts the chances of running into random enemy encounters down by half (50%)
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $655 Sochas$

    Carly the Yanmega (L: Bug/Flying)
    Health: 34/34 | Sanity: 30/30 | Purity: 26/26
    Battle Stance: Flee
    Perk: Repair | Abilities:
    EQUIPMENT:
    Attack Weapon: <Empty>
    Defense Armor: <Empty>
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $460 Sochas$
    • Starf Berry (Restores all Purity)

    Misty the Palpitoad (M: Water/Ground)
    Health: 29/30 | Sanity: 30/30 | Purity: 30/30
    Battle Stance: Tactical
    Perk: Medicine | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Paladin’s Reaperblade] (Adds 6 damage to successful attack rolls)
    Defense Armor: [|DA| Shadowmarch Nightlock Armor] (Reduces incoming Health, Sanity, and/or Purity damage by 4 points each time Health, Sanity, and/or Purity damage is taken)
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    <None>

    Nico the Alcremie (S: Fairy)
    Health: 26/26 | Sanity: 30/30 | Purity: 34/34
    Battle Stance: Ferocious
    Perk: Diplomacy | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Shadowmarch Xalafu Armament] (Adds 4d8+10 damage to successful attack rolls, requires following turn to be used to reload after each attack. Never misses the target.)
    Defense Armor: [|DA| Shadowmarch Nightlock Armor] (Reduces incoming Health, Sanity, and/or Purity damage by 4 points each time Health, Sanity, and/or Purity damage is taken)
    Jewelry: [|JY| Armband of Retribution] (Attackers take one point of Health damage for each point of Health, Sanity, or Purity damage they inflict to the wearer. Destroys reoccurring traps and hazardous areas after triggered effect takes place.)
    Utopian Aspect: [|UA| Aspect of the Fourth Seal] (25% chance of triggered effect taking place upon being struck by an attack during Hostile Attacks: Death arrives upon a pale Rapidash and instantly slays the attacker. All remaining opposing enemies lose their next turn.)
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $3074 Sochas$
    • [Pure OMEN Sample]
    • [|AW| Assassin’s Blade] (Adds 3d8 damage to successful attack rolls)
    • 2x [|DA| Riot Bracers] (Reduces incoming Health damage by 1 point each time Health damage is taken)
    • [|AW| Razor Machete] (Adds 1d6 damage to successful attack rolls)
    • 1x [Sitrus Berry] (Restores all Health)
    • 2x [Spelon Berry] (Restores all Sanity)
    • 4x [Starf Berry] (Restores all Purity)
    • [Guardian Seed] – Grants +5 Health for one Cycle
    • [|AW| Military Karambit] (Adds 1d4 damage to successful attack rolls)
    • [|DA| Razorsteel Armor] (Reduces incoming Health damage by 2 points each time Health damage is taken, returns damage dealt to attacker)
    • [|AW| Admiral’s Warblade] (Adds 1d12 damage to successful attack rolls)

    Sacred the Heatran (M: Fire/Steel)
    Health: 30/30 | Sanity: 14/30 | Purity: 28/30
    Battle Stance: Heroic
    Perk: Seinaru | Abilities:
    EQUIPMENT:
    Attack Weapon: <Empty>
    Defense Armor: [|DA| Renegade’s Cloak] (Reduces incoming Health damage by 1 point each time Health damage is taken)
    Jewelry: <Empty>
    Utopian Aspect: [|UA| Angelic Warfury] (50% trigger chance user’s attacks attempt to strike all opposing enemies in the same combat turn. If there is only a single target, it becomes a 50% trigger chance of striking the sole enemy twice.)
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $1058 Sochas$

    Flare the Talonflame (M: Fire/Flying)
    Health: 30/30 | Sanity: 30/30 | Purity: 30/30
    Battle Stance: Ferocious
    Perk: Technical | Abilities:
    EQUIPMENT:
    Attack Weapon: <Empty>
    Defense Armor: <Empty>
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    <Empty>

    Lycellus the Eternatus (L: Dragon/Poison)
    Health: 18/30 | Sanity: 25/30 | Purity: 26/26
    Battle Stance: Tactical
    Perk: Security | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Military War Sword] (Adds 1d10 damage to successful attack rolls)
    Defense Armor: [|DA| Shadowmarch Commando Mesh Armor] (Reduces incoming Health damage by 4 points each time Health damage is taken, prevents Super-Effective damage effects)
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    <Empty>

    Nia the Alolan Vulpix (S: Ice)
    Health: 26/26 | Sanity: 30/30 | Purity: 34/34
    Battle Stance: Tactical
    Perk: Medicine | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Vulcanfire Armament] (Adds 1d8 damage to successful attack rolls)
    Defense Armor: [|DA| Riot Bracers] (Reduces incoming Health damage by 1 point each time Health damage is taken)
    Jewelry: [|JY| Amethyst Bracer] (Reduces incoming Sanity damage by 2 points each time Sanity damage is taken, Revives player and breaks upon Death)
    Utopian Aspect: [|UA| Soulfire Fury] (25% chance of dealing double damage each time a successful strike is made)
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $196 Sochas$
    • Spelon Berry (Restores all Sanity)
    • [Sitrus Berry] (Restores all Health)

    Mistee the Bulbasaur (S: Grass/Poison)
    Health: 26/26 | Sanity: 30/30 | Purity: 34/34
    Battle Stance: Tactical
    Perk: Diplomacy | Abilities:
    EQUIPMENT:
    Attack Weapon: [|AW| Surgical Scalpel] (Adds 2 damage to successful attack rolls)
    Defense Armor: <Empty>
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $185 Sochas$
    • [“Influence!” Magazine] (Gives the user the Diplomacy Perk for the Cycle it’s used)
    • [“Handymon” Magazine] (Gives the user the Repair Perk for the Cycle it’s used)

    Soul the Scrafty (M: Dark/Fighting)
    Health: 30/30 | Sanity: 30/30 | Purity: 30/30
    Battle Stance: Tactical
    Perk: Security | Abilities:
    EQUIPMENT:
    Attack Weapon: <Empty>
    Defense Armor: <Empty>
    Jewelry: <Empty>
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $30 Sochas

    Midnight the Zoroark (M: Dark)
    Health: 30/30 | Sanity: 30/30 | Purity: 30/30
    Battle Stance: Ferocious
    Perk: Diplomacy | Abilities:
    EQUIPMENT:
    Attack Weapon: <Empty>
    Defense Armor: <Empty>
    Jewelry: [|JY| Nightstealer Ring] (Health damage dealt becomes Health points restored)
    Utopian Aspect: <Empty>
    MERCENARIES:
    #1: <Empty>
    #2: <Empty>
    PACK:
    • $480 Sochas
    • [“Chansey’s Diagnosis” Magazine] (Gives the user the Medicine Perk for the Cycle it’s used)
    • 2x [Medical Trauma Unit] (Fully restores Health, Sanity, and Purity OR serves as one use of the Medicine Perk)

    NPC Mercenaries

    Scarlet the Weavile (M: Dark/Ice)
    Health: 20/20 | Sanity: 12/20 | Purity: 20/20
    Battle Stance: Heroic



    Doom Tracker

    Abyss has grown frustrated, angry, and restless. No one among the living truly knows how far their berserk and deranged campaign will go, but there is a looming dread in the air as the darkness and fear is felt in the souls of all.

    The war between Utopia and the Abyss is fought here. Here within the shadows…

    Active Dark Event 1: Kill Counter:
    5/40


    Active Dark Event 2: Mission Disclosure:
    0%/100%




    Stalkers Status:
    0/6 Stalkers Eliminated

    LABYRINTH
    OBSCENE
    ASTRALNOX
    TWISTAGEN
    HUSKPUPPET
    EXCLUDE





    Team Inventory
    Wallet:
    $2690 Sochas$

    Equipment Items:

    • [|AW| Worn Officer’s Blade] (Adds 1d6 damage to successful attack rolls)
    • [|AW| Military Dagger] (Adds 1d4 damage to successful attack rolls)
    • [|AW| Shadowmarch Hastur Armament] (Adds 2d12+12 damage to successful attack rolls, requires following turn to be used to reload after each attack) has been added to the Team Inventory.
    • [|AW| Shadowmarch Aylith Armament] (Adds 6d6+8 damage to successful attack rolls, requires following turn to be used to reload after each attack)
    • x4 [|AW| Shadowmarch Nightlock Armor] (Reduces incoming Health, Sanity, and/or Purity damage by 4 points each time Health, Sanity, and/or Purity damage is taken)
    • [|AW| Shadowmarch Gtuhanai Armament] (Adds 2d20+5 damage to successful attack rolls, requires following turn to be used to reload after each attack)
    • [|AW| Shadowmarch Quyagen Armament] (Adds 5d10+7 damage to successful attack rolls, requires following turn to be used to reload after each attack)
    • [|AW| Steel Bow] (Adds 1d4 damage to successful attack rolls)
    • [|AW| Razor Composite Bow] (Adds 2 damage to successful attack rolls)
    • [|AW| Veteran’s Warhammer] (Adds 4 damage to successful attack rolls)
    • [|AW| Shadowmarch Azathoth Armament] (Adds 3d8+5 damage to successful attack rolls, requires following to turn to be used to reload after each attack)
    • [|AW| Military Machete] (Adds 4 damage to successful attack rolls)
    • [|AW| Combat Axe] (Adds 1d10 damage to successful attack rolls)
    • [|AW| Utility Sledgehammer] (Adds 3 damage to successful attack rolls)
    • x3 [|DA| Shadowmarch Colossus Armor] (Reduces incoming Health damage by 4 points each time Health damage is taken, prevents Super-Effective damage effects)
    • x2 [|DA| Shadowmarch Nightlock Armor] (Reduces incoming Health, Sanity, and/or Purity damage by 4 points each time Health, Sanity, and/or Purity damage is taken)
    • [|DA| Shadowmarch Special Forces Armor] (Reduces incoming Health damage by 4 points each time Health damage is taken, prevents Super-Effective damage effects)
    • [|DA| Worn Military Plating] (Reduces incoming Health damage by 3 points each time Health damage is taken)
    • [|JW| Starburst Ring] (Adds 4 damage to successful attack rolls.)
    • [|JY| Gold Triad Amulet] (Reduces incoming Sanity damage by 2 points each time Sanity damage is taken and reduces incoming Purity damage by 2 points each time Purity damage is taken)


    Consumable Items:

    • x5 [Violent Seed] (Increases damage dealt by this Pokémon by +3 for each successful combat strike. Lasts one cycle, effect cannot be layered)
    • x2 [Sunfire Flares] (If held in your Pack, the next time your character tries to flee from a battle (along with any other characters in your party trying to Flee), one of these will be used and the Flee attempt will be successful.)
    • [Revealing Glass] (Can be used to see if there are any hidden traps in an area (as a Yes or No answer)
    • [Sitrus Berry] (Restores all Health)


    Sin Purge – United Universe Relics

    • [Celestial Configuration SERENITY]
    • [Celestial Configuration DIVINITY]
    • [Celestial Configuration INFINITY]
    • 2x [Blessed Firelight]
    • 2x [Holy Conduit]
    • [Site Plan Holy Starmap: Large Glass Globe AND Puresilver Globe Mount AND Celestial Essence]
      • [Large Glass Globe]
      • [Celestial Essence]
    • [Talisman of the Stars]


    Sin Purge – Holy Divinefire Redeemer Armament

    • [Divinefire Crystal]
    • [Vault Y117 Key]
    • [Stainless Silver Framework]


    Sin Purge – Dawnlight Reckoning Summoning Relics

    • [Utopia Channel Map]
    • 2x [Whitefire Torch]
    • [Utopia Channel Coordinates]
    • [Starline Configuration]


    Utopia Sin Purge Team Records



    Stalker Key Items
    Labyrinth
    • [Left Hand of the Forgotten One]
    • [Right Hand of the Forgotten One]


    Obscene


    Astralnox
    • [Damaged “Wall Vault” Circuit Board: <Repair>]
    • #[Head of Sacred the Heatran] Macabre Presence – (3 Sanity Damage)#
    • [Innocence of Lycellus the Eternatus]
    • #[Head of Scarlet the Weavile] Macabre Presence – (3 Sanity Damage)#
    • [Head of Nico the Alcremie]


    Twistagen
    • [Punch Card Key]
    • [Deranged Codec: <Technical>]
    • #[Wrath Stone of the NECOMID] Mind-warp Presence – (5 Sanity Damage)#
    • =Twisted Wall Message=


    Huskpuppet


    Exclude


    Non-Stalker Side-Mission Key Items
    • [Ensign NV904 Broadcasting System]
    • [Unconfigured Exodus G115A System: <Technical> AND +Psychic Type+]
    Last edited by Neo Emolga; 11-24-2020 at 02:45 AM.

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