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  1. #1
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Noblejanobii View Post
    Yeah I'd say wait until she gives the all clear.

    Nice nice. Madder can't wait. Meanwhile I'm working on my Angel Regime database and it is turning out quite nicely despite the rocky start with formatting and such.
    Yeah, I think this would be for the best. I haven't really had too much of an opportunity to really talk to her about it, but I know from the way she was talking, she definitely seemed so worn out from it all.

    Well, I haven't done much, yet! The only thing I did was write up potential Stalker names on a Post-it while I was doing stuff at work. XD

  2. #2
    The Queen of Shaymin
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    Quote Originally Posted by Neo Emolga View Post
    Yeah, I think this would be for the best. I haven't really had too much of an opportunity to really talk to her about it, but I know from the way she was talking, she definitely seemed so worn out from it all.

    Well, I haven't done much, yet! The only thing I did was write up potential Stalker names on a Post-it while I was doing stuff at work. XD
    Yeah i also think work was wearing her out as well so don't think it was just you. She's just had a lot going on.

    Well that's progress! Yeah I'm having fun with this database though. Getting into more nitty gritty details as I go on though.

    And don't give up sarah you can do it!
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  3. #3
    growing strong Pokemon Trainer Sarah's Avatar
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    The amount of detail in Stalkers was CRAZY. I can't imagine how many notes you guys must have had! x_x

    Hope everyone is having a good day! I worked in the library helping students with assignments for 3 hours today and my throat hurts from talking so much. Probably because I'm usually really quiet. XD

    I also started playing a game called Hyper Light Drifter but it's so hard, and I suck at games in general haha.
    GCEA


  4. #4
    Eldritch_Angel LKWayvern's Avatar
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    I am going to dissect the signature and MO and type of each stalker and figure out if they're organized or disorganized killers and try to analyze possible motives and tHERE IS NOTHING ANYONE CAN STOP ME AHAHAHAHAHAHAHAAAAAAAAA
    ...
    I mean
    I'm so excited!
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  5. #5
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Pokemon Trainer Sarah View Post
    The amount of detail in Stalkers was CRAZY. I can't imagine how many notes you guys must have had! x_x

    Hope everyone is having a good day! I worked in the library helping students with assignments for 3 hours today and my throat hurts from talking so much. Probably because I'm usually really quiet. XD

    I also started playing a game called Hyper Light Drifter but it's so hard, and I suck at games in general haha.
    We have MOUNTAINS of notes. It's insane and seriously, it was just too much. We just can't so that again for everyone's sake. XD

    And geez, that was seriously kind of you to spend that might time helping students. I don't know if I could do that kind of thing for that long. :P

    Quote Originally Posted by Noblejanobii View Post
    Yeah i also think work was wearing her out as well so don't think it was just you. She's just had a lot going on.

    Well that's progress! Yeah I'm having fun with this database though. Getting into more nitty gritty details as I go on though.

    And don't give up sarah you can do it!
    I'll admit, both Stalkers RPG rounds were made while I was unemployed. I was actually able to cook up Round 1 relatively quickly, so I honestly don't think it's going to be as much of a wait and a strain this time around.

    Quote Originally Posted by LKWayvern View Post
    I am going to dissect the signature and MO and type of each stalker and figure out if they're organized or disorganized killers and try to analyze possible motives and tHERE IS NOTHING ANYONE CAN STOP ME AHAHAHAHAHAHAHAAAAAAAAA
    ...
    I mean
    I'm so excited!
    Hey, it's not crazy if it works!

    I think I'm going to end up mainly as the sole developer on this one, though. I know Chakra said he wanted to help, but he's still undecided on what he wants to help with. Either that or he's waiting for me to assign something specific to him. I honestly don't know. XD

  6. #6
    Eldritch_Angel LKWayvern's Avatar
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    Quote Originally Posted by Neo Emolga View Post
    We have MOUNTAINS of notes. It's insane and seriously, it was just too much. We just can't so that again for everyone's sake. XD

    And geez, that was seriously kind of you to spend that might time helping students. I don't know if I could do that kind of thing for that long. :P



    I'll admit, both Stalkers RPG rounds were made while I was unemployed. I was actually able to cook up Round 1 relatively quickly, so I honestly don't think it's going to be as much of a wait and a strain this time around.



    Hey, it's not crazy if it works!

    I think I'm going to end up mainly as the sole developer on this one, though. I know Chakra said he wanted to help, but he's still undecided on what he wants to help with. Either that or he's waiting for me to assign something specific to him. I honestly don't know. XD
    If you need help with serial killer psychology I can probably offer help there. Because at some point Stalkers got me interested in that and now I'm not an expert but definitely more knowledgeable than the average person.
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  7. #7
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by LKWayvern View Post
    If you need help with serial killer psychology I can probably offer help there. Because at some point Stalkers got me interested in that and now I'm not an expert but definitely more knowledgeable than the average person.
    I haven't quite crossed that bridge yet, but thanks for the offer! Right now, I'm working on the map. Usually that comes first because map = worldbuilding and everything else needs to fit into it. It's mainly just a matter of laying out the streets and drawing boxes of various shapes around them to represent the buildings while leaving a few empty areas for possible parks, ponds, or things like that.

    After that, I decide what each little box building on the map actually is, make sure there's a balance of residential, commercial, and possible industrial zones (as per what Sim City has taught me). While I do that, I also create the civilian list and decide where they live, where they work, and go on from there. The Stalkers I make separately and then once their MO and theme is made, blend them in with the rest of the civilians. Best way to do that is sometimes give them family members that live with them or coworkers that work with them. As you guys know, that's not always the case 100% of the time. Mixing it up keeps the players guessing.

    Each Stalker has, as you probably figured out by now, a Route that leads to evidence that makes it relatively obvious who it is, although sometimes there's that final step or puzzle to get it. However, it's always possible that the players may nail the Stalker before they reach the end of the Route. That's totally fine. That hasn't quite happened yet, but the game can easily still go on even if this happens.

    Overall, I find the best way to do these is work backwards. Start at the solution, and then branch out the steps needed to get to that. But yeah, that's essentially the basics of my process in a nutshell. There's obviously more to it than that, but those extras get tacked on later.

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  9. #8
    The Queen of Shaymin
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    Sounds fun. Can't wait.

    Meanwhile I'm bored at work. Save me. Please.
    / / / / / / / /
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  10. #9
    Eldritch_Angel LKWayvern's Avatar
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    Quote Originally Posted by Noblejanobii View Post
    Sounds fun. Can't wait.

    Meanwhile I'm bored at work. Save me. Please.
    I could recommend to you a Pokemon fanfiction.
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  11. #10
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Noblejanobii View Post
    Sounds fun. Can't wait.

    Meanwhile I'm bored at work. Save me. Please.
    I'm actually already done with the map creation, so I'm making great progress! As a tasty teaser behind what is going to be the central focus this time, Round 3 will be featuring the industrial town of Southwarren, located on a arid and desert-like landscape for purposes of pollution control. In terms of size, it's about the same as Serenity Town from Round 1, but with some bigger factories to explore.

    I want to see how this works out using the system from Round 2. I'm not sure if it was because of perks, day/night cycle, and stuff like that being the reason why things were slowed down, so I figured to test the waters safely by trying this first. If it ends kind of quickly like Round 1 did, well, on to Round 4 then, just a bit bigger than before!

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