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  1. #5421
    The Queen of Shaymin
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    Quote Originally Posted by Chakramaster View Post
    Actually there's something even deeper too. You get a set number value in your coding when you start playing. Depending on your value, you may get different things to happen. It'll determine certain things that may be hidden like some secret doors, hidden characters, or dialogues. So in a sense, each run could be different no matter what type of playthrough you're doing. Tends to only work in Pacifist though.
    I know. It's the fun value. It determines if you get the wrong number song or something else. That's why I said each time it's generally a little bit different.
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  2. #5422
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Chakramaster View Post
    Actually there's something even deeper too. You get a set number value in your coding when you start playing. Depending on your value, you may get different things to happen. It'll determine certain things that may be hidden like some secret doors, hidden characters, or dialogues. So in a sense, each run could be different no matter what type of playthrough you're doing. Tends to only work in Pacifist though.
    Wow, I never noticed this even on my second Pacifist playthrough. There were a few subtle differences, but I don't recall anything too significant, though.

  3. #5423
    The Queen of Shaymin
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    Quote Originally Posted by Neo Emolga View Post
    Wow, I never noticed this even on my second Pacifist playthrough. There were a few subtle differences, but I don't recall anything too significant, though.
    Yeah it's what determines when Gaster appears and such.
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  4. #5424
    garlic bread champion Bulbasaur's Avatar
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    Two more hours guys!

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  5. #5425
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Noblejanobii View Post
    Yeah it's what determines when Gaster appears and such.
    I swear, Undertale is one of those game where you could play it a hundred times through and not find every secret buried in it.

  6. #5426
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    Quote Originally Posted by Neo Emolga View Post
    I swear, Undertale is one of those game where you could play it a hundred times through and not find every secret buried in it.
    It really is because the fun values are determined randomly and go above a hundred.
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  7. #5427
    P i k a c h u Chakramaster's Avatar
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    Quote Originally Posted by Neo Emolga View Post
    I swear, Undertale is one of those game where you could play it a hundred times through and not find every secret buried in it.
    Subtle text differences, chat scenarios depending on what you did/do/ did in another playthrough, so much etc. It seems anything you try to do on Gaster research only shuts down your game, is unexplainable, or is done in so little chunks. Right now, Game Theory on YouTube is doing a few videos on "Gaster." He tried to make it only 2 (edit: 3rd part is out now) parts, but that didn't happen. You should check them out if you're interested. So many little secrets hidden in small texts or if you do particular things. So many more endings than just the original 3 ways. Some similar, but not exactly depending on what you do. It's so odd how much time and thought was put into this that I'm kinda curious what Toby will come up with next.
    Last edited by Chakramaster; 02-27-2017 at 02:52 PM.

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  8. #5428
    The Queen of Shaymin
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    Quote Originally Posted by Neo Emolga View Post
    I swear, Undertale is one of those game where you could play it a hundred times through and not find every secret buried in it.
    Speaking of new discoveries. In my attempt to beat undyne without taking any damage, I just realized THEY HELP YOU BY HIGHLIGHTING THE NEXT SPEAR THAT'S ABOUT TO HIT YOU. AH that's actually so helpful. XD I've just been memorizing the pattern this whole time when in reality I didn't really need to.
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  9. #5429
    P i k a c h u Chakramaster's Avatar
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    There's a few things like that in a few battles. Some unique enough and some hidden just like that one in plain sight

    The time is upon us...


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  10. #5430
    HIS TUFFNESS AD's Avatar
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    And then, there is this


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