
Originally Posted by
sammy0295
Search (66) Joka Memorial Park.
You immediately decide to head to Joka Memorial Park, trying to search for Penelope based on Cinci's last known lead.
At night, the Joka Memorial Park does look and feel a bit intimidating even though it should look nice during the day. The trees seem to be in good condition and it seems like the city officials try to keep the park looking nice, but it is known for many muggings and violence. You also see the city has been trying to fight against the graffiti in many places, but some persistent Pokémon insist on vandalizing things and leaving spray-painted gang tags around. You definitely don't feel safe around here as you search along the paths for any sign of Penelope.
You try to find whatever evidence you can. You tell yourself that if you can't find Penelope, you'd like to at least leave with something that might be able to point in the direction. You start by searching the few park tables and benches, likely the place where Penelope and Giji had lunch and socialized before they parted ways. However, you don't find anything here that seems conclusive beyond a few pieces of trash and a child's red rubber ball that was left behind.
You then decide to take your search to the darker, more shady areas of the park, wondering if that's where Penelope might have been attacked and dragged off to. While you're right that it's clear these areas of the park don't get a whole lot of visitors checking around them, there doesn't seem to be anything that relates to Penelope.
However, you do find something else.
Within a shadowy corner of the park, you find what looks like a hidden door, which you immediately think must be a shed of some sort that Penelope could have been thrown into. However, when you turn around to look at it, you're greeted by a f̛͉͚̤̞͂̈ͬ͆ͧ̀a̳͖ͪ̽c̤̫̙̋͗ͤ̐ě̘̠͍̭̩͚̜͉̦̌̂̏͢͡l̵̒̇ͦ̏͒̏̇ ̞̦̠͍͇̳͈̣ȩ̻̫͈͋ͥ̓ͭ̉̉s̛̘̞ͮ̉ͥ̃̇́̑̓̕͜s̵̛̤̬͖̅̎̍̋ͥ͊ ̧̖̅ͮ̾ͦ̄͆ͮ͛n̗͓̜̮̞̩͚͖̺͛͒̊i̧̪̤͛͑͗g̼̩̘̥̻̟̭̅̇ͤ̅̄͛̕h̴ͦͪͮ ̧͏̫̤̥̘͇̙͔̥ṯ̫̗̠̩̳̣͊̌̏ͅm̛͕͍̣̻͚̏͑͆ͨ͝ą̸͇͈̞̈́ͩrͪ͆́ͫ̎̇̓ ͎͉̺͚̪̜̻͍̤̎e͖͌ͨ̇̄͝ ͖̤̼̫͍̜͑ͩ͠b̒҉̬͈͈̮́e̥̯̅̂͑ͯ̂͑y̛ͣͥ͏̝̣̝̭̭o̶̡̧̻͇̺̩ͮn̒̐̈͌ ̨͖̭̺̖d̤̳̝͖̻͓̯͇̮̀͑̔ͨ̌̔͟ ̸̘̇̓ŷ̡̨̘̫̯̰͌̏ͦ̅̇͛̂̀o̶͉̥̣̤̯ͧͣͫͤ̍u͒ͥͬͮ͏͙̰͕͖̮r̛̀̅ͫ͠͠ ̥̤͇ ̡͕͓̹̻̫͉̿̊b̴̖̠͓ͩ̏ͧ͢͝ͅę͕͇̯ͧ̈́͝l̴̶͓̝̙ͧ̍͛͆͌ͪ͌i̎ͨ̅̀ͤ́̌̉ ̠͖̳̝͈ͣě̘̼̇͝ḟ̺̲̘͖͒ͥ͜.̨̛̦̘̔̿̃͢
Standing before you is a macabre, blood-stained metallic door and a "̯͍̪̤̗ͬ̐̔f̻͍͙͛ͪ̅́̾̀̒̄a͓ͫ̄ͬ́c͎̖͓̿̎̑̃̚͞ê̡̛̝̣̏ͪ̇͂̎̓͗ ̥͚̺"̶̳͚̩͈ͪ̉̇̌̎̀, but it's... it's just missing. What should have been the face of a Kangaskhan is just hollowed out, empty, and wicked. In her mouth, a dark, infernal symbol seems to yearn for something d̶̮̟̩̜͇͊̋͂͌ͭ̓̓̚̕͝e̱̘͕̙̭͇̳̔̃ͧͣ͗ͨ̀m̷͙̣͆̉̍̋͗͗̈́o͗ͨ͂̉ͥͦ ̛̗̗̔͟͠ṇ̴̥͔͚ͣ̂ͨ̀͡i̶ͬͤ̋̐҉͈̰c̞͐́̅̂͠ to be inserted into it.
Sam has suffered 1 point of damage to Sanity.
It gives you the chills, and you wonder if Penelope is behind it. Or what's left of her...
Meanwhile, you look down to see a plaque description. You wipe away the bloodstains and the message gives you the chills.
Wretched the demonic slaughterer, widow of death, demands the offering of the demonic rite. Return her face to her, or SHE WILL TAKE YOURS.
Once you shake off the paralysis of fear, you dart out of there, not having what exactly this grizzly thing seems to want...
Locked door {The Widow Door: Demonic Mark Emblem, Missing Widow Face Left Half, Missing Widow Face Right Half} #Infernal Presence# (Deals one damage to Sanity) has been noted in the Team Records.
Sam the Deerling (S: Normal/Grass)
Health: 2/4
Sanity: 3/4
Perk: Repair | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
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