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  1. #71
    ♥ Sexy Kitties Caite-chan's Avatar
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    I scan the area one last time to make sure that I didn't miss anything. Once I was satisfied I left the building and made my way across town. I kept my eye out for anything that may seem out of place. I paused before coming to a building.

    Search: (71) Silvercoal City Metro Station West
    VPP: Arcanine @ 6,700



    Pre'paired' for trouble with Neo Emolga!
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  2. #72
    A happy Pokémon! Ladybugclue's Avatar
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    IMG_0233.JPG Hmm intriguing, a scull door...

    IMG_0233.JPG Well, Ha ha, nice! This is my first thing I found!

    Well that's all cool and nice but now I need to get down to business, I know there's another tower around here somewhere...

    47a Azure Water towers floors 1-7

  3. #73
    Senior Moderator EmeraldSky's Avatar
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    After receiving a tip that an Electric type would be of help there, Lita searches 55. Seventy-One Manufacturing
    Everyone has a dream that fills their heart. A journey they must take. A destiny to fulfill. As close as your imagination exists a magical place, where wondrous creatures with incredible powers help make dreams come true. It's the world of Pokemon!!"


  4. #74
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Noblejanobii View Post
    Well that first interview wasn't so bad. Though I do have a few questions about that guy's motives. Either way, I'm not in jail yet. Hmm... what did Sloane say to dp next? *checks notebook* Ah yes! The abandoned restaurant.

    Madder has decided to search (36) Plaski's Restaurant (Abandoned).
    You arrive before the Italian-like restaurant that was recently closed after the owner's wife had been murdered by the Stalkers. It seemed like the restaurant hadn't been doing well even before the incident, but this tragedy had ultimately dealt the deathblow and was the final nail in the coffin for this place. While the restaurant had an excellent location, you have a feeling it was a combination of both terrible food and poor service that steered most Pokémon away.

    Upon searching the outside exterior premises, nothing seems to cause any alarm or suspicion. The grounds aren't well-kept and signs of neglect are clear. You have the feeling the lack of revenue was the reason for Plaski not doing the necessary renovations, but as you conclude that's all past tense.

    You make your way into the inside, which hasn't been maintained either. The decor is downright ugly, tacky, and dated and it doesn't make the dining area feel inviting. It's also very dusty and dingy in the restaurant and the floor is downright disgusting. The chairs of varying sizes have been stacked on the tabletops, all of which have been shoved in the corner. There is an eerie, quiet stillness about the restaurant, but something seems even more unsettling than even that.

    When you head to the back of the restaurant, you find something odd about the administrative office room. The door is ajar and there seems to be an unnatural blood-colored glow coming from the room. You swing the door open to see exactly what this presence it, and when you look upon it resting on the nearly collapsed desk, it s̤͚̩̗̩͌̾ͮ̍ͩ̉̈́ͬ̕ͅt̼̮̙̮̓͆ͣͯ̆a̷͇̣̬ͨ̏ͥͩ̉ͦ́r͕͚͎͇̳͉̠ͤ̉͋ͅ e̬͇̥̳͍̝̟͎ͬ͐ͦ̋s̴̨̲̬̖̺̖̻͔̳ͯ͗́ͯͯ̚ ̳̟͙̺̝͓̦ͥ̒̍͐̂̽ͦ͟ͅb̷̞͍̜͑ͦ̈́͆͐̉̃̌̕ả̛͔̜̭̦̗͙̪͎̒͂͊̅ͯ̈̿͗c ̷͍̣ͨ̃̇̐̐k̴̸̯͉̇́ ̢̣̗̳͗ͦͬ͌ͬ́ͦ͜͡i͓̼̳̖͙̽̾̈́ͭ̋̓͆͢n̛̠̟͒́ͦͯ̍̊͂͘t̨̧̯̻͒̍̊̄̾ͮ ̹͚̲̹̩̞̜ố̧̥̄ͫ ̢͓͓͖͊̑͋͑͆͂̚͢͞y̼̞ͮ́͂͆̋͐͞ō̟̳̳̪̗̖͆͋̈̀͢u̶͂̔̈́͛͆̍̍̔͝҉͈̦ ̫͉̯͕ř̑ͭͧ͌̈́͛̒͘͏͏̲̞͔̖̘̖ ͔̫̀̊̾̿ͯ̾ͥͩ͐s̼̖͚ͫ͗̄͂̀͗̾õ̵̴̹̦͉̫̫͇̥͐͋͌͑̾̔̕ṵ͈̮̐͋̊͂͑͜ ̻̣l̤̦͖͕͆ͤ̈́ͭ̒,̛̞͎̮̞͈̝̫͎͑̏̔̉ͬ̊͞, making it feel as if it has buried a piece of its dark, infernal presence within.

    Madder has suffered 1 point of damage to Sanity



    It stares back at you. It beckons to be made whole. It hungers for completeness, and it refuses to let you go until it gets what it wants. With its grip on your mind and spirit, there is but one choice.

    The =Incomplete ZEKETH Brand Maze= has been added to the Team Records.

    You leave the forsaken restaurant, shaken, unsure if you've taken something with you or if you've left something behind...

    Madder the Mimikyu (S: Ghost/Fairy)
    Health: 4/4
    Sanity: 3/4
    Perk: Lockpick | Learned Abilities: Restrain
    Failed Assassinations: 0/2

  5. #75
    P i k a c h u Chakramaster's Avatar
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    search (1C Sunspot Apartment Tower floor 21-30

    If that's a new saying, Katzu. Then call me old fashioned. I'm one for old school, yet adding my own unique style to things. Tip to bottom it's always been. Especially when you're small like me. Easier to work your way down than up. ;)

    The time is upon us...


    . Pika Pair with the yellow bundle of fluff Chibi Altaria..


  6. #76
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Spiderc View Post
    I'm glad I could fix those pages that Zem gave me, I should go looking for some other things to fix up!
    I bet some of the abandoned factories at the edge of town have all sorts of stuff to find.

    {Search: (49a) Runner Chemical Plant Floors 1-7}

    I hope I don't accidentally ignite any of the chemicals...
    You arrive before the Runner Chemical Plant, which seems like it could be on the verge of collapse and probably should have been torn down years ago. Large sections of the building have caved in, but for the most part, the building still stands. However, it looks absolutely horrific at night.

    You decide to head inside and search the lower floors, using your own illumination to assist in your search. It seems most of the building has been cleaned out and whatever machinery could not be taken out was left to rust over and fall into disrepair. Pieces of metal, broken fragments of glass, grime, and dust coat the ruined linoleum floor. Meanwhile, old, rotting cables and wires hang from the ceiling like strands of spider webs and several tiles from the ceiling have fallen out and have crashed into pieces on the floor below. Meanwhile, thought it has been quite some time, slight traces of chemical scents linger in the air. You can only imagine how strong they must have been years ago when the plant was still in operation.

    Despite the age of the plant and the coating of debris, you can sense it wasn't too long ago that someone else was here. There seem to be disturbances in the debris, as if something or someone recently came through here and has been using this forgotten and forsaken factory for whatever purpose. You seem to come across a path that weaves through the wrecked equipment and machines.

    You come across a Security Administration Door. But even from a first glance, it seems the an enormous amount of damage has been done to it. From what you can ascertain, someone used this door not too long ago and dealt serious damage to it, likely in an effort to seal whatever was behind it for good. Since the walls were made to contain potential explosions on both a physical and ethereal scale, there is no way to bypass them, even for a ghost Pokémon like yourself. It's clear the damage done to the door will have to be undone for you to discover what someone was trying to seal off forever.

    Using your repair skills, you get to work on the door and you manage to complete and link the severed electronic connections once again. You complete the wiring and reposition the mechanisms to make the electronics functional again, but at the end of your work, there are two things that simply cannot be fixed and are beyond even your own skills. The AXO Wires have been destroyed completely beyond repair and need to be replaced entirely. Meanwhile, the PL15 Circuit Board is also entirely destroyed in a way that makes it clear the only way to complete this task is to replace it with a new one. It's in too many pieces and the components simply can't be reconstructed by hand.

    Locked Door {Damaged Security Administration Door: Shredded AXO Wires, Broken PL15 Circuit Board, <Repair>} has been noted in the Team Records.

    Until you get these replacement parts, you feel you have done all that you can for now. You turn to head out of the building, back into the eerie night.

    Kames the Lampent (S: Ghost/Fire)
    Health: 4/4
    Sanity: 4/4
    Perk: Repair | Learned Abilities: Investigate
    Failed Assassinations: 0/2

  7. #77
    taking flight! VeloJello's Avatar
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    I hear that someone mentioned the "You Remembered" Gift Store had something that might interest an enterprising Emissary. Hopefully I'll be able to get in during the night and see what the deal is with this mystery object.

    Search 25c - Superplex Shopping Center East Floors 5-6 (The Cone Zone Ice Cream, Telling Time Clocks, "You Remembered!" Gift Store).


    Button by K'sariya!

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    Paired with noob dummy crazy kid rad friend Nar.

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  9. #78
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Sacred Fire View Post
    Aight, time to crack a hunch that i've had since i looked at the map. I feel like this could lead to something troublesome but oh well...

    Guzma has decidee to search (7) Greendash Park (7c) South - Conservatory
    You arrive at the Greendash Park Conservatory, which seems to be a peaceful sanctuary, even at night. The clean, white framework of the building and the clean glass panels makes it clear this place is definitely well taken care of. And while the rest of Silvercoal City seems unsettling, especially during the night hours, somehow this place remains untouched where even the shadows feel calm and comforting. While the rest of the city seems gloomy, it seems at this conservatory, the lamps still fill it with a comforting glow and make you feel at peace under the moonlit sky.

    Here, the trees seem to be bright and healthy with plenty of leaves and the conservatory plants seem to be well-taken care of, even though you're not sure who does the groundskeeping here. While most of the Pokémon that would normally be relaxing here have gone home for the night, it seems there is still plenty to be appreciated here.

    As you look around, you find there are several stone monuments and murals that appear to be very old. Many of them are quite beautiful and you can tell whoever created them must have been extremely skilled and talented. At first, you believe the city must have commissioned some very talented artists to place these here, but after a second thought, you begin to wonder if these monuments are older than even most of the city itself.

    You begin to realize a kind of pattern that it seems many, many generations of Silvercoal City residents have simply overlooked or were never able to figure out. Within your Emissary senses, you suddenly feel your breath taken away when you realize these monuments aren't for art. They're markers. There's something far more to them, but you cannot sense what the exact nature is yet. Three of them in particular stand out to you, but they seem to be in a language or formation that you can't quite understand.

    Objects {Trinity Stone Monuments: *?*, *?*, *?*, <*?*>} have been noted in the Team Records.

    At the moment, you only wished you knew more and what kinds of secret this place truly holds...

    Guzma the Wigglytuff (M: Normal/Fairy)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Restrain
    Failed Assassinations: 0/2

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  11. #79
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Speed-X View Post
    .


    I need to sneak around and find a way to get into the first to fifth floors of the Javelin Manufacturing Plant. There has to be a security camera here somewhere...I hope I can find a way to retrieve the footage from it.




    I guess I ought to be careful, though...especially at night like this.
    It's the perfect time to sneak into the Javelin Manufacturing Plant. Only the exterior lights are on, aside from the odd light here and there throughout the plant. It appears completely deserted, so you head on in and slink through the first floor.

    Knowing that what you want lies on the second floor, you head up the stairs beside the lifts and emerge on Floor 2. This floor is much larger than the first, and spans the entire length and width of the giant building. At first you're unsure where the you should look, but a security room not far from the entrance makes itself apparent to you in the dim light, which you assume is where you should head. You quietly eddy around some equipment and machinery, the strong smell of plastic invading your nostrils at every turn.

    You manage to get into the security station with ease, but upon seeing the interior, you're not so sure that you can bypass whatever security requirements that would allow you to access the video footage. You search the remainder of the room for any instructions or manuals to help you work the system, but it's no use. Somebody with knowledge of security will have to bypass it in order to access the security camera's content.

    {Javelin Security Camera #13: <Security>} was added to the Team Records.

    The remaining floors have nothing of use or interest on them, and you figure that there is nothing else that you can do here.


    Olea the Salazzle (M: Poison/Fire)
    Health: 5/5
    Sanity: 4/4
    Perk: Diplomacy | Learned Abilities: Restrain
    Failed Assassinations: 0/2

  12. #80
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Scytherwolf View Post
    Guess I'll finish searching that library. Search (30c) Silvercoal City Library Floors 7-9.
    Upon arriving at the Silvercoal City, you feel what was already a very quiet building has become even more silent that before. You managed to slip in through a slightly ajar window and make your way to the 7th floor.

    Up here, it seems even more of the older books remain. From what you can see, a lot of restoration work is being done as well, converting older books into digital media sources as well as converting older electronic records into online sources. However, there's still an almost overwhelming amount of work that still needs to be done. Some of the older books that have been crumbling for years have been even more of a challenge for the transcribers that work here on a daily basis trying to preserve the little life these texts and records have left.

    When arriving at the eight floor, you see these texts have been labeled as "critical nature." These books and electronic records have taken an immense amount of damage and it seems in many cases, some books were far too beyond damaged to even try and preserve. Others, however, appear to be more of a struggle.

    It is tricky to navigate around the area without accidently bumping into a desk or knocking over a pile of terribly damaged books, but you feel something different in the darkness. Amongst a pile of old video and audio tapes that need to be repaired and restored, you find something strange and metallic. You pick it up and look it over.

    An eerie feeling comes over you as you look at your own reflection in the metallic token. It's you, a Heracross... but without a mouth. Everything else is there except the mouth. For a moment, you try to speak the word "what" but no sound and no voice comes from you. It isn't until you take your gaze off of the metallic token do you suddenly feel as though you can speak again.

    Despite the strange nature of this object, you take it with you, knowing it doesn't belong here.

    Item: [Token of Silence] has been added to the Team Inventory.

    You continue your search throughout the ninth floor, where work is being done on translating books and media into other languages. Here, mostly foreign texts and documents are kept, but as you go through the halls, nothing strange or unnatural seems to jump out at you.

    You decided to head back down and leave, still not sure what to make of this strange token you have found...

    Carly the Heracross (M: Bug/Fighting)
    Health: 5/5
    Sanity: 3/4
    Perk: Science | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

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