I might just stick with Indie games for a while or replay some of the older games I might not have finished. Lately, the newly released games have been very hit or miss. Star Wars Battlefront, to me, was a huge disappointment and I had high expectations for that game. XCOM 2 is brutally hard and I know the creators pride themselves on making that game heinously difficult, but that doesn't make it fun (not to mention you could be a master at that game and still lose because of things beyond your control).
Besides, there are plenty of great games that don't rely on graphics to be good.
The time is upon us...
. Pika Pair with the yellow bundle of fluff Chibi Altaria..
Yeah, I never finished Dust: An Elysian Tail, Skyrim, The Walking Dead (that game just makes me nervous XD), and all the Bioshock games (and Bioshock was good, but whew, very long). State of Decay is awesome and I like how the map is randomized, but the only issue is... the map gets stale once you know all the ins and outs of it. If you were able to begin a new game and there were more maps to choose from, lordy, that game would have almost endless replay value.
Yeah, I don't know, I just found it's not an easy game to get into. Fallout got me into the habit of scavenging around for goodies in dungeons and stuff, but Skyrim often doesn't give you enough rewards and treasure to make all the trouble you went through worth it. I think this is why Legend of Zelda does it better, because you know you're guaranteed at least one useful weapon, item, or reward for each temple or thing you explore, whereas in Skyrim, you take out half a platoon of enemies, avoid a million booby traps, and finally get to the end of the dungeon after a few hours of playing only to discover... oh, 25 gold and extra copies of the sword and shield I already have. There's been times when I thought I hadn't reached the end of the dungeon when I had.
So... yeah, eventually I drifted out of it and moved onto other games.
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