
Originally Posted by
Grsspkmnmaster
The Sonic fandom is weird, I'm just going to say that right now. No matter what games get put out, Sega always gets a bad rap from most of their fans because of some little quirk which can make for a game which sells pretty well, but isn't the sidescrolling platformer/run-and-jump which some of the fanbase grew up on. That reasoning pretty much explains the backlash to any of the Sonic games that dared to be different.
Introduce an Action-Adventure Third Person shooter component? People hate Shadow the Hedgehog.
Introduce a brawler/hack-and-slash component? People hate Sonic Unleashed.
Introduce intense 3-D world with a lot more camera angles than before but still use core gameplay principles? People are already whining about Sonic Lost Worlds.
The Sonic fanbase is probably the hardest to serve; you're trying to sell a product that catches the 8-12 year olds who are probably buying one of their first games ever as the core demographic, which is where most of the sales come from, but you still have a large peripheral demographic of people who are diehard Sonic fans who are easily in their mid-20's to 30's by now who don't like change.
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