Quote Originally Posted by Grsspkmnmaster View Post
The Sonic fandom is weird, I'm just going to say that right now. No matter what games get put out, Sega always gets a bad rap from most of their fans because of some little quirk which can make for a game which sells pretty well, but isn't the sidescrolling platformer/run-and-jump which some of the fanbase grew up on. That reasoning pretty much explains the backlash to any of the Sonic games that dared to be different.

Introduce an Action-Adventure Third Person shooter component? People hate Shadow the Hedgehog.
Introduce a brawler/hack-and-slash component? People hate Sonic Unleashed.
Introduce intense 3-D world with a lot more camera angles than before but still use core gameplay principles? People are already whining about Sonic Lost Worlds.

The Sonic fanbase is probably the hardest to serve; you're trying to sell a product that catches the 8-12 year olds who are probably buying one of their first games ever as the core demographic, which is where most of the sales come from, but you still have a large peripheral demographic of people who are diehard Sonic fans who are easily in their mid-20's to 30's by now who don't like change.
So much of this...It's so sad. Yes, you can compare it to the series as a whole, that's fine, but people seem to forget to also just look at the game as it IS, before moving on to the series. A game might fail in one area but do very well in another - Shadow's game play was very good, but compared to the series the story kind of jumbled and failed.

It's just, AUGH. People need to shut up on this. Sega is one of the few companies who actively implement things the fans want, and they get attacked for it. Be grateful the company even listens :/