Quote Originally Posted by Neo Emolga View Post
It's actually better to start working on your ending right at the very beginning and have in mind what you want everything to lead up to. Imagine something awesome and epic for a final conclusion and create a "wouldn't it be cool if there was a final battle where X, Y, and Z happened and there was all this other cool stuff like A, B, C, and D?" Well, since you don't want to randomly drop all that stuff in when it doesn't make sense, you set yourself reasons and means for all those things to be there at the end by setting them up as milestones along the way. And by making those things, you also start making strides toward a setting that allows them to be there. Such as if you want the final battle to involve a horde of cyborg ninjas riding ice dragons taking on a swarm of colossal demonic insects because you think that would be awesome as a final battle, well, that just means you need a reason and means for those things to at least be at the end and that's something you can set either at the beginning or have something that appears in the middle and gets the proper development it needs to show up properly in that final showdown. And of course you want all your plot devices to work this same way, also. You can picture it like a bunch of railways all converging from different towns and stations all going to one grand central station at the end.

But yeah, it's best to work on your ending and conclusion early, because it will at least give you a destination to go to. And it's okay if you take a few detours along the way. That's normal with story-writing, but you still want to have your eyes set on what you want everything to lead up to. That's your goal and destination and the journey to get to that gives you good motivation.
True in every way yeah, but the important phase is starting out first and foremost. Not knowing what kind of characters I want and who will be there from start to finish and enemies (possibly some turn good in the end). It doesn't help start it. That's key to the starting one.

As for the ending yeah it'd be good to have in mind an idea for the end at least. It may change a bit as you work there. As you write you may come up with new andbetter ideas to improve certain storytelling. It makes for something possibly more creative. Where one minute it can be just about a Pikachu searching through some destroyed building and finding some item or someone's previous item left behind and suddenly it gets changed and instead the Pikachu is searching that same debris, but instead the floor gives way and it's searching through some catacomes underground now. A hidden dungeon! Things like that