
Originally Posted by
Neo Emolga
It's actually better to start working on your ending right at the very beginning and have in mind what you want everything to lead up to. Imagine something awesome and epic for a final conclusion and create a "wouldn't it be cool if there was a final battle where X, Y, and Z happened and there was all this other cool stuff like A, B, C, and D?" Well, since you don't want to randomly drop all that stuff in when it doesn't make sense, you set yourself reasons and means for all those things to be there at the end by setting them up as milestones along the way. And by making those things, you also start making strides toward a setting that allows them to be there. Such as if you want the final battle to involve a horde of cyborg ninjas riding ice dragons taking on a swarm of colossal demonic insects because you think that would be awesome as a final battle, well, that just means you need a reason and means for those things to at least be at the end and that's something you can set either at the beginning or have something that appears in the middle and gets the proper development it needs to show up properly in that final showdown. And of course you want all your plot devices to work this same way, also. You can picture it like a bunch of railways all converging from different towns and stations all going to one grand central station at the end.
But yeah, it's best to work on your ending and conclusion early, because it will at least give you a destination to go to. And it's okay if you take a few detours along the way. That's normal with story-writing, but you still want to have your eyes set on what you want everything to lead up to. That's your goal and destination and the journey to get to that gives you good motivation.
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