I have been directed here to ask questions, so I figure I may as well ask the questions that I have.
I'm not really holding back here, so answer these at your leisure -- or feel free to ignore them, I suppose.
1. Get Out Of The Car!
Spoiler:What on earth possesses the Grunts to get their bound captives out of the vehicle? They're not going to drive the car away, and it's unlikely they're run (and even so, they wouldn't get far -- and they're bound). I understand the point from a "fun"/gameplay standpoint is to get the other characters involved in the scene, but you just made a big deal about running NPCs faithfully "in character."
2. Preach It, Brother!
Spoiler:Why do you decide to proselytize in the same post as you kill a child? I understand that the character feels justified here, but the fact that as the GM you feel the need to include this parting shot makes it look like you agree with the psychopathic, would-be mass murderer."I have seen many worlds and countless people die, as a result of people leaving their own world and inhabiting others," the assailant said, raising his voice. "And now you have threatened to destroy the ecosystem of a world that is not your own! You are exactly why I need to do this. To protect the worlds, people like you need to be removed. Now."
3. I See Everything
Spoiler:Why do you write posts in First Person POV? You're the only player (currently, I don't know GCEA's history, but it's frankly irrelevant) to do this. That alone makes it jarring. However, you're also the GM. We as players, rely on you to describe the world and actions of all the NPCs in the game. You are our eyes and ears. By combining GM duties with in-character posts, all the information that the players receive is already filtered through Sophie's point of view. Assuming she's not privy to all information, and doesn't see everything (and we do assume that, since she's just another player character), Players are missing out. (Since this is proactive roleplaying, this means that only things that Sophie describes/interacts with canonically exist. Therefore the majority of the action, described by the GM, is centered on her -- and furthermore, she gets the first crack at it.) Alternatively, it could mean that despite being "just another player character," Sophie really does have all the information that the GM has. That's problematic for more obvious reasons.
Even if you were just a player and not the GM, it still looks weird and breaks the flow to switch the tense I'm reading in.
4. Where Is Everybody?
Spoiler:As of this post, isn't Sophie already hidden among the trees? Even if she's able to see what's happening in the clearing, no baddies should logically be standing in front of her.
Alternatively, if she is in the clearing, isn't she psychically restrained, via this post? Hence, unavailable to: battle the charizard/robocop; defend herself; smash a galactic grunt with a rock, or; run away? I made a big deal about Cody's action being awful in discord. If you want to hand-wave the repercussions for an in-character action done simply for flavor, I completely understand (but it does bring up questions about consistency.)
5. If I Had A Hammer...
Spoiler:Why did you feel the need to place a graphic violence warning before the violent death of several unnamed characters (literally, "Grunts," without personalities or any expected emotional investment), yet not before the equally violent death of a child?
6. Spoiler Alert
Spoiler:Why are you so concerned with "spoiling the story" when it comes to fundamental things like how the Pokemon world works -- things all players need to know and characters would have some prior knowledge of:
But you are happy to tell us what an NPC thinks, his motives and his history -- when there's no way of our characters knowing, and it has no bearing on anything the characters do?
The assailants motives are that he has seen worlds in the multiverse fall and countless innocent people die as the result of people not being in the world they were born in, and to prevent more, hunts down people who are outside of their own world and won’t return (whether they want to or not).




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