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  1. #1
    ...Eh, I'll take the bottlecap too, I know a few dimensions that treat these things like money.

    In the meantime, let's talk to Vex the Decidueye, weaponizing Diplomacy to seduce her throw what our normal rapport would be out the window.

    And no, before you ask, there will never not be something crossed out.


    Sometimes the scars on your soul are the only things keeping you sane.

  2. #2
    Quote Originally Posted by ARandomTool View Post
    ...Eh, I'll take the bottlecap too, I know a few dimensions that treat these things like money.

    In the meantime, let's talk to Vex the Decidueye, weaponizing Diplomacy to seduce her throw what our normal rapport would be out the window.

    And no, before you ask, there will never not be something crossed out.
    You pocket the bottlecap two can play at this game

    Interview Rapport: POSITIVE, MODEST
    +Shared evolution stage
    +Modesty Psychic < Ghost


    It takes you quite a while to find Vex, who you finally spot perched at the very top of Trinket Tower. She does not see you as you look up at her, but as you take a look at the base of the building, you notice a sinister, shadowy substance which wasn't immediately apparent to begin with in the darkness. The wisps of malicious energy seem to pass the entrance now and again, so you take your chances and pick an opening, and manage to charge through and burst into the lobby. As fast as you can, you begin your ascent up the stairs, on your way to the very top. You feel sick in your stomach but persist, eventually feeling it fade.

    You finally reach the top floor, then find your way out onto the roof. As soon as you open the door, you see the feathered, cloaked form of the decidueye you are looking for, her back to you as she sits on the edge of the rooftop. You wait a moment before approaching, taking a deep breath as you think of what to say.

    "Why are you here?" a voice rings, and at first you don't realise it's coming from the decidueye. Then she repeats herself. "Well?"

    You introduce yourself, crafting your words specifically as you step closer and attempt to lay on the charm. If you had hair atop your head, you would smooth it down nicely to add to your words.

    All at once, Vex turns around. Her face is shrouded by the hood of her jade feathery down, and her wings, sealed together at the front, mask the rest of her body. She stares at you for an uncomfortable ten seconds before her face softens and a look akin to amusement influences her expression. "How very charming," she begins, giving you a small smile. She almost sounds like she's challenging you as she says, "So, you're here to ask me questions. Ask, then."

    You start off with pleasantries, then move into the gallant description of your mission and how deeply you care for the townsfolk, and the fact that the Stalkers need investigating and eliminating. You extend to her your qualifications, listing many points, and capitalise on what your companions are also capable of. You explain how entirely valuable her input is to the mission, and that you would greatly appreciate her help in this matter. You stress the importance of her cooperation and contribution, and insist that she reports anything she finds of significance to you. You finish with a dashing smile and a not-so-modest bow.

    A few seconds pass before you hear Vex chuckle, lowering her head a little as she gives it a slow shake. She stands upright again, her face placid but concealing shrouded despondency. "Alright, then. I'll help you."

    Vex the Decidueye is now COMPLIANT.

    She breathes out a sigh, flushing any readable sadness from her disposition and renewing herself with a cloak of emotional opacity. "You know...I found this very interesting thing a little while ago. Shortly after...my dear Trinket was taken from me." For the first time, she parts her wings and holds between some feathers a tiny scroll. It looks ripped at the edges, but seems to immediately draw you in somehow. You enter a momentary trance before it's cut off when she seals it back away behind her wings. "I was going to keep it, but... Well, I'll tell you what. I'll make a trade with you.

    "Did you see the horrible, swirling, weird mess down below when you entered? That turned up when those f***ing Stalkers did. I know they put it there to mock me, and I want it abolished. The thing is, nobody I have hired so far has been able to dispel it. But you," she begins, very obviously playing on your projected charm as she gives you an eyebrow and tilts her head a little, "well, you're very obviously capable enough to deal with it for me. Wouldn't you agree, Nicklefool?" She gives you a moment to ponder. "You do that for me..." She parts her wings again, waving the scroll back and forth. "And I'll give you this. For free. In fact, I'll throw in some splinters as well. How does that sound?" She gives you a smile, which is still endearing despite the beak.

    You offer her a charming smile of your own. "Well, I don't personally have such a skill, but I do know a person... Ha, I've only been here a day and it feels like I know everyone. I'll get right on it." You pause, about to leave when you instead meet eyes with her again. "I'd like to get to know you in particular better, and the view from up here must be beautiful, normally."

    She gives a light chuckle and nods her head slowly in contemplation, her expression changing from charmed to more reserved. "I'm sure we'll meet again, Nicklefool. For now though, darling, I wish to be alone again. I'm sure you understand."

    Playfully you tip an invisible hat, beginning to walk backwards towards the door again. She displays a half-smile, then turns around again to stare out across the town.




    Nicholas "Nicklefool" Foligan the Mr. Mime (M: Psychic/Fairy)
    Health: 10/10| Sanity: 8/8 | Purity: 10/10
    Battle Stance: Fight
    Perk: Diplomacy

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