Quote Originally Posted by Noblejanobii View Post
Since we had such a lovely visit last time, I’m going to visit Miss Mitlee again to learn that investigate skill! Then I’ll be using it on #4 Orin the Vivillion.
Madder the Mimikyu's Investigation of 4. Orin the Vivillon has been completed.

You begin your investigation of Orin in the night, watching carefully from the shadows. You knew that if he was a Stalker, like you or the others suspected, and he attempted to kill tonight, you would witness the whole thing. However, he stayed home in the Keep, sleeping soundly at the alleged time of the murder, which you learned of the following morning. This didn't mean he wasn't a Stalker; it just meant he was not the Stalker who made a kill that night.

As per your plan, you followed him through the day, ensuring to make yourself scarce and blend with other pokémon whenever they were around. He spent the majority of his time at the Keep, although he went on an outing to get some supplies in the late morning. His purchase consisted only of berries, which he purchased from Balene the cottonee, who you note is back to work merely a day after her mate's death. Orin spoke cordially with her and anyone else who he interacted with, but his face returned to a state of indifference and inner apathy once he was out of eyesight. You made the quick conclusion that Orin does not work, and does not seem to have any friends at all. He strikes you as a loner, but it appears that he prefers it that way.

In the afternoon, the vivillon was seen partaking in some puzzles and strategic board games. Occasionally he played with other pokémon such as Fikl or Holly, who both work at the Keep, but spent much of his time by himself. He tended to the plants in his room rather than the Keep's other gardens, and from what you gather, you do not think he possesses a perk or a teachable skill. It does not seem he has any family here either, but judging by the timeline of when he arrived in Salvage Keep and helped to build it, he is quite old.

One of the strangest things you find is that Orin seems to absolutely loathe Shilamora. This seems curious to you, as you believe that you had heard that the two of them helped to establish Salvage Keep - first as the Keep and then the town - together, which would suggest that they, in the very least, got along. However, you found many signs of his true feelings about her, and recorded multiple accounts of the townsfolks' testimony on the story of the town's origin and construction. The information that you sourced on the specifics of their relationship and the development of the town was something you noted down in your report. Peculiarly, Shilamora does not seem to have any awareness of Orin's animosity toward her.

You go over this information another few times toward the end of your investigation as you sit in a tree. You peer up, looking through Orin's window, as he seems to be busy reading something. You look back down at your notes and think, but when you look back up again, you see Orin peering out his window, seemingly looking directly at you. You freeze, dread flooding your system, hoping that you were well hidden enough that he did not spot you.

Madder rolls Stealth: 84%. Stealthy bonus +25% = 109%!
Result: You are the tree.

You see no visible reaction from Orin and let out a pent-up breath as soon as he looks away, content that you were blending enough with your surroundings that he could not distinguish you from the tree. Finishing up what you were noting down, you climb back down the tree and hurry back to the clubhouse as the sun begins to set.


4. ORIN THE VIVILLON

Availability: Day/Night
Gender: Male
Age: 51
Home Location: (1c) Salvage Keep, floor four: Orin's Room
Workplace: N/A
Profession: N/A, occasional town advisor
Personality: Brooding, adamant, smart
Likes: Puzzles, nature, gardening
Dislikes: Arrogance, tea
Friendships: None
Rivals: Shilamora the goodra
Relations: None
Injuries: Half an antenna
Items: Orin does not possess anything of note.
Taught Skills: Orin is not a skill teacher.
Proficiency: Orin does not have a perk.
Background: Orin arrived in Salvage Keep along with Shilamora and five other pokémon around two decades or so ago. The seven of them were a roving band of mercenaries for hire, but unlike the multitude of other mercenaries, they highly valued their moral compass. The most practical of the group was Orin, while the most idealistic was Shilamora. The remaining five contributed to the group's dynamic in other ways, but upon discovering the western part of Harbour Valley, Orin was the first to propose that they work together to start building an establishment. All but two were on board for the plan; the two in question wished to continue life as mercenaries, so they departed after only a few days.

The remaining five put themselves to work, and over the course of a month, they managed to build a suitable fortress, which they named Salvage Keep. While Orin was the main coordinator for the layout and tactical planning, he was unable to do any heavy lifting, and over time, his decisions began being overlooked, and Shilamora took up the mantle of project overseer. She began to claim the glory for the ideas and construction of the Keep and, once it entered into development, the establishment of the town itself, which was quite to provide respite to travelling refugees.

Orin, incensed by her audacity and claim to things that he created and instigated, attempted to assume credit for his ideas once more. But in the wake of outside attention and further production, he was completely overshadowed by Shilamora, and eventually faded into the woodwork. She assumed the mantle of mayor and personally deals with all diplomatic meetings with neighbouring towns and territories, and Orin has very little input. To this day, most of Salvage Keep's success is attributed to Shilamora alone, which she wears with pride.


ADDITIONAL INFORMATION:
During your investigation, you made your way into Orin's room in the Keep and managed to snag something very incriminating. Based on everything you have seen, you find yourself very suspicious of Orin.

Spoiler:


=Orin's Diary Extract= was noted in the Team Records.

Madder's Investigation of 2. Orin the Vivillon has been noted in the Team Records.


Madder the Mimikyu (S: Ghost/Fairy)
Health: 8/8 | Sanity: 7/8 | Purity: 12/12
Battle Stance: Fight
Perk: Seinaru | Abilities: Investigate
Trait: Stealthy