Yeah, I haven't worked with 3D software in decades. Last time was in college with 3D Studio Max, and that was like 16 years ago. I mainly worked with 3D primitive shapes, I didn't do too much actual reshaping. I tried but man, it's tough and very tedious to get it to cooperate. XD
Given, I know exactly why Pixar movies and most games have a credits list a hundred miles long.






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