Activating Cheaty Cookie and Brass Balls Commander!
Activating Cheaty Cookie and Brass Balls Commander!
The time is upon us...
. Pika Pair with the yellow bundle of fluff Chibi Altaria..
Huh I thought Just Desserts only works when you decide to Wheel the opponent, lesson learned then lmfao
Anyways, picking up a Dueling Glove from the Dump and pairing up Neo (Mew) and Shruikan (Drakloak)
Also priming up a Brass Balls bc why not
I’m going to devolve Scytherwolf and deploy the deck on her. Also I’m going to grab the dueling gloves from the dump and set C0L0R3D against Arnisd! Then I’m going to toss my wheelie and buy a Might Shield to apply to my Galarian Rapidash lineup.
Aaaaa this avatar and signature set is so pretty!!! :3 Gotta protect it!
Kinda funny the Just Desserts made Voli into the thing I was hoping to get rid of... rest in peace you beautiful Sky Shaymin.
But let's get to business! Using four coins to buy Yes, I Lift Bro and then using all my EXP (6) to take that to level two. Gotta chip in for those funds somehow even if I lack EXP now.
EDIT: I made a mistake and now realise we GET two coins, not give. So I'll buy a Mighty Shield and place that on my Mega Altaria line.
Last edited by C0L0R3D; 01-20-2022 at 11:13 AM.
Avatar(s) and banner(s) made by the excellent Neo Emolga for DBR V2!
Okey dokie. So first I'll be eating that Cheaty Cookie and readying those Brass Balls, then I'll spend my EXP and some coins to buy YES, I LIFT, BRO and upgrade it to LV2.
Now, I also have a question: If i had EPIC EVOLUTION LV2, and my opponent had a Second Wind, would the option to evolve myself while devolving my opponent still be available? Could I break their second wind while Evolving myself at the same time?
Also, if I used Metamorphosis and change my Riolu to another mon, would the Babymaker Curse still be applied?
Granted!
MacGyver Level 3 Use Checks (75%):
Cheaty Cookie: 29/100 Preserved!
Brass Balls: 24/100 Preserved!
Acknowledged, soldier! Your mission ordinance is ready!
Devolve is a go and so is the deck and the glove, but you’ve already used your Mighty Shield before on Mega Mawile (and Mimikyu, although that was a special gifted exception occasion), so you’re not able to use any more of those (allowing you to keep your Wheelie until you decide otherwise).
Collateral Damage Roll:
#1 Skorupi > Drapion (2)
#2 Snom > Frosmoth (2)
#3 Larvesta > Volcarona (2)
#4 Wimpod >Golisopod(2)
#5 Grubbin > Charjabug > Vikavolt (3) MIGHTY SHIELD
Roll was #1. Drapion was eliminated!
Now the Deck!
NOBLEJANOBII forces SCYTHERWOLF to draw from the Deck and the result is…
#12 The Borrower!
THE BORROWER! - You get the Someone Else’s Wheelie Item, which allows you to Wheel someone using another player’s Wheel (even their own)!
Makes up for some of the damage, at least.
As for the Glove:
MacGyver Level 1 Use Check (25%):
Dueling Glove: 48/100 – Depleted!
Copy that.
However, I've had to cancel the Mighty Shield request as you've already used one.
MacGyver Level 1 Use Checks (25%):
Cheaty Cookie: 89/100 – Depleted!
Brass Balls: 73/100 – Depleted!
Upgrades complete!
And to answer your questions, if you have Epic Evolution Lv2, yes, you can break a Second Wind and evolve yourself as part of the same Victory Decision.
As for Metamorphosis, you could only change that baby Pokémon into another baby Pokémon on that list (your Riolu to Pichu for example), but yes, the Babymaker Curse is still active. And we’ve tried everything in our tactical playbook and nothing works against it. I swear it’s some bio-weapon.
Last edited by Commander Raichu; 01-21-2022 at 12:06 AM.
Get your heads in the game!
MASTER RNG, unleashing suppressing fire on the enemy, pulls in…
NEO EMOLGA as Mew and SHRUIKAN as Drakloak to the arena!
@Neo Emolga @Shruikan
NEO EMOLGA (HP: 6)
SUPERPOWERS:
- SMART COOKIE [LEVEL 1] – Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 33% chance of stopping yourself!
- YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!
- FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
- MACGYVER [LEVEL 3] – Your Inventory Space increases from 4 slots to 5 slots and whenever you use an Item, there’s a 75% chance it won’t be used up. Every Season, you will receive a random Item (any value)!
- COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!
ACTIVE BUFFS: SECOND WIND CHEATY COOKIE PRIMED, BRASS BALLS PRIMED DUELING SHRUIKAN SEASON 26
VS.
SHRUIKAN (HP: 6)
SUPERPOWERS:
- COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!
- SMART COOKIE [LEVEL 2] - Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
- EPIC EVOLUTION [LEVEL 1] - Add 3 additional Evolution Crystals to your wallet! Also, if you choose to Evolve yourself as a Victory Decision, you can jump multiple stages at once, such as going from Pichu straight to Raichu (still uses up 2 Evolution Crystals) or go from Charmander straight to Mega Charizard X (would use up 3 Evolution Crystals)!
- MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!
- FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
- YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!
ACTIVE BUFFS: MIGHTY SHIELD DUELING NEO EMOLGA SEASON 26 CHEATY COOKIE PRIMED, BRASS BALLS PRIMED
The ASSAULT COIN OF THE COMMANDO commands that SHRUIKAN initiates the engagement!
TURN 1
SHRUIKAN initiates the engagement with Magical Leaf! But he lacks the tactical knowledge for that assault!
SHRUIKAN uses Destiny Bond! But he doesn’t have a mission directive for that!
NEO EMOLGA uses Flower Shield! But that’s a negative, over!
NEO EMOLGA uses Façade! IT HAS NO EFFECT ON SHRUIKAN, BUT NEO EMOLGA’S CHEATY COOKIE BYPASSES ENEMY DEFENSE LINES AND DEALS A CONFIRMED HIT ON SHRUIKAN (SUPPRESSED FROM SHRUIKAN’S BRASS BALLS DEFENSE MEASURES)! (1/6)
TURN 2
SHRUIKAN uses Heavy Slam! But he has no visual on the target!
SHRUIKAN uses Mud Bomb! But he’s unable to radio command for a confirmation!
NEO EMOLGA uses Smog! But using chemical weapons is against the Genova Convention!
NEO EMOLGA uses Fire Blast! IT’S NOT VERY EFFECTIVE ON SHRUIKAN, BUT NEO EMOLGA’S CHEATY COOKIE BYPASSES ENEMY DEFENSE LINES AND DEALS A CONFIRMED HIT ON SHRUIKAN! (2/6)
TURN 3
SHRUIKAN uses Giga Drain! But he doesn’t have a clear shot on the target!
SHRUIKAN uses Roost! But that was a tactical error!
NEO EMOLGA uses Double Slap! But he’s suppressed by enemy fire!
NEO EMOLGA uses Spirit Break! But he’s losing control of the situation!
TURN 4
SHRUIKAN uses Mud Bomb! But he’s unable to radio for reinforcements!
SHRUIKAN uses Ally Switch! IT’S NOT VERY EFFECTIVE ON NEO EMOLGA, BUT SHRUIKAN’S CHEATY COOKIE BYPASSES ENEMY DEFENSE LINES AND DEALS A CONFIRMED HIT ON NEO EMOLGA! (1/6)
NEO EMOLGA uses Bulk Up! IT HAS NO EFFECT ON SHRUIKAN, BUT NEO EMOLGA’S CHEATY COOKIE BYPASSES ENEMY DEFENSE LINES AND DEALS A CONFIRMED HIT ON SHRUIKAN (SUPPRESSED FROM SHRUIKAN’S BRASS BALLS DEFENSE MEASURES)! (3/6)
NEO EMOLGA uses Milk Drink! But his platoon doesn’t have enough rations for that!
TURN 5
SHRUIKAN uses Smokescreen! But his squad lacks the necessary smoke grenades for that!
SHRUIKAN uses Reversal! But he lacks the experience for that combat maneuver!
NEO EMOLGA uses Grass Whistle! But he cannot bypass enemy lines with that attack formation!
NEO EMOLGA uses Incinerate! IT’S NOT VERY EFFECTIVE ON SHRUIKAN, BUT NEO EMOLGA’S CHEATY COOKIE BYPASSES ENEMY DEFENSE LINES AND DEALS A CONFIRMED HIT ON SHRUIKAN! (4/6)
TURN 6
SHRUIKAN uses Quiver Dance! But that’s a negative, over!
SHRUIKAN uses Fling! But he cannot get a visual on the enemy!
NEO EMOLGA uses Beak Blast! But he’s not able to find a clear path through the enemy defense lines!
NEO EMOLGA uses Sky Attack! IT RESULTS IN A CONFIRMED HIT ON SHRUIKAN! (5/6)
TURN 7
SHRUIKAN uses Rock Climb! But he lacks the tactical equipment for that strategy!
SHRUIKAN uses Tail Glow! But he needs to radio for reinforcements!
NEO EMOLGA uses G-Max Volcalith! But that was a tactical error!
NEO EMOLGA uses Smokescreen! But his platoon is all out of smoke grenades!
TURN 8
SHRUIKAN uses Lash Out! But he cannot make out his target through the fog of war!
SHRUIKAN uses Soft-Boiled! But he lacks the mission ordinance for that maneuver!
NEO EMOLGA uses Gravity! IT RESULTS IN A CONFIRMED KILL ON SHRUIKAN! (6/6)
DECK OF MANY ZINGS DROP (86/100) – THAT’S A NEGATIVE, OVER!
Target down! Neo, take your 1 EXP! Given the circumstances, your own choice is to devolve Shruikan as both of you have shields up and you cannot evolve.
Collateral Damage Roll:
#1 Riolu (1) BABYMAKER CURSE
#2 Shaymin (1)
#3 Alolan Vulpix > Alolan Ninetales (2)
#4 Type: Null > Silvally (2)
#2 was rolled. Shaymin has been eliminated!
Stay frosty!
MASTER RNG, assessing combat protocols, pulls in…
COLOR3D as Alolan Raichu and ARNISD as Galarian Mr. Mime to the arena!
@C0L0R3D @arnisd
COLOR3D (HP: 6)
SUPERPOWERS:
- WHEEL MASTER [LEVEL 2] – In addition to always having the Wheel option, you can choose to Wheel yourself as well as your opponent as your Victory Decision!
- COMPENSATOR [LEVEL 3] - Add five more stages of Pokémon to your Lineups!
- FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
- SMART COOKIE [LEVEL 1] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 33% chance of stopping yourself!
- YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!
ACTIVE BUFFS: BRASS BALLS PRIMED DUELING ARNISD SEASON 26
VS.
ARNISD (HP: 6)
SUPERPOWERS:
- YES, I LIFT, BRO [LEVEL 3] - Your Max HP for each battle is increased by 3!
- COMPENSATOR [LEVEL 1] - Add three more stages of Pokémon to your Lineups!
- FRENZY [LEVEL 2] – During battles, you attack twice for the first 20 turns!
- SMART COOKIE [LEVEL 2] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
- MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!
ACTIVE BUFFS: DUELING COLOR3D SEASON 26
The AERIAL ASSAULT COIN OF DOMINATION commands that COLOR3D initiates the engagement!
TURN 1
COLOR3D strikes first with Whirlpool! But she lacks the military ordinance to unleash it!
COLOR3D uses After You! But she can’t grasp these combat maneuvers!
ARNISD uses Vine Whip! But he needs to call in reinforcements to use that!
ARNISD uses Double Hit! But he has no command to use that from his squad leader!
TURN 2
COLOR3D uses Hydro Vortex! But that’s a negative, over!
COLOR3D uses Follow Me! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (1/6)
ARNISD uses Searing Shot! But he doesn’t have authorization from his commanding officer!
ARNISD uses Quiver Dance! But he has no visual on the target!
TURN 3
COLOR3D uses Frenzy Plant! But she lacks the needed munitions for that kind of attack!
COLOR3D uses G-Max Gold Rush! But she’s suppressed by intense enemy fire!
ARNISD uses Horn Leech! But he lacks the combat directive for that assault!
ARNISD uses Razor Wind! But he cannot assess the situation form his current combat position!
TURN 4
COLOR3D uses Obstruct! But she can’t break the enemy defense lines!
COLOR3D uses Me First! But she’s unable to deploy this combat maneuver!
ARNISD uses Snarl! But it proves ineffective from his vantage point!
ARNISD uses Heart Swap! But he finds himself well out of firing range!
TURN 5
COLOR3D uses Light That Burns the Sky! But she doesn’t have command’s authorization to use that ordinance!
COLOR3D uses Mirror Coat! But she’s unable to get into a tactical position to deploy that!
ARNISD uses Sizzly Slide! But his location has been compromised by enemy reprisal fire!
ARNISD uses Struggle Bug! But he’s unable to get a lock on the enemy position!
TURN 6
COLOR3D uses Splishy Splash! But she’s unable to get a reading on the enemy’s location!
COLOR3D uses Spotlight! But an enemy ambush causes her to fall back to a defensive position!
ARNISD uses Tri Attack! But he’s unable to get a visual on the enemy’s location!
ARNISD uses Rage Powder! But he needs to preserve his munitions!
TURN 7
COLOR3D uses Grassy Terrain! But her combat strategy is compromised by the enemy’s defensive lines!
COLOR3D uses Misty Terrain! But the combat situation forces her to redirect her platoon!
ARNISD uses Electro Ball! But he lacks the necessary munitions to unleash this attack!
ARNISD uses G-Max Sweetness! But his platoon’s combat position has been compromised!
TURN 8
COLOR3D uses Hyper Voice! But that would give away her position!
COLOR3D uses Sheer Cold! But the combat environment prevents her from deploying it!
ARNISD uses Zing Zap! But his platoon is unprepared for this combat maneuver!
ARNISD uses Trick-or-Treat! But that was a tactical error!
TURN 9
COLOR3D uses Octazooka! But she cannot get a clear shot on her target!
COLOR3D uses Fiery Dance! But she cannot get into position before her window of opportunity disappears!
ARNISD uses Plasma Fists! But he’s unable to break through the enemy defensive lines!
ARNISD uses Shadow Punch! But intense suppressing fire keeps him being able to push forward!
TURN 10
COLOR3D uses Eerie Spell! But an enemy ambush forces her to fall back!
COLOR3D uses Mist! But the enemy advances before she’s able to deploy it!
ARNISD uses Copycat! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (1/6)
ARNISD uses Assurance! But he cannot get a clear shot on his target!
TURN 11
COLOR3D uses Max Ooze! But she cannot deploy this weaponry in time!
ARNISD uses Flash! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (2/6)
ARNISD uses Nuzzle! But he’s deterred by a field of anti-personnel mines!
TURN 12
COLOR3D uses Heal Order! But her command is intercepted by radio communications!
ARNISD uses Shadow Claw! But he cannot get within range of his target!
ARNISD uses Rock Smash! But he cannot flank the enemy lines to deploy his attack!
TURN 13
COLOR3D uses Mirror Coat! But she could not reach the supply drop in time!
ARNISD uses Low Sweep! But that’s a negative, over!
ARNISD uses G-Max One Blow! But he cannot get a lock on the target!
TURN 14
COLOR3D uses Healing Wish! But she cannot assess this combat maneuver!
ARNISD uses Lock-On! But his Javelin malfunctions and has lost this capability!
ARNISD uses Wild Charge! But it proves to be too costly and dangerous with the enemy’s position!
TURN 15
COLOR3D uses Work Up! But she’s hunkering down to avoid enemy sniper fire!
ARNISD uses Attract! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (3/6)
ARNISD uses Scratch! But he’s unable to bypass the enemy defensive positions!
TURN 16
COLOR3D uses Feather Dance! But she’s unable to deploy these combat maneuvers!
ARNISD uses Boomburst! But he lacks the explosive charges for this!
ARNISD uses Happy Hour! But it proves ineffective against the enemy defensive positions!
TURN 17
COLOR3D uses Rolling Kick! But she cannot get close enough to the enemy’s position!
ARNISD uses Mud Bomb! But he’s unable to detonate the charge before his position is compromised!
ARNISD uses Wide Guard! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (4/6)
TURN 18
COLOR3D uses Charm! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (2/6)
ARNISD uses G-Max Stun Shock! But none of his armaments can deploy this kind of bombardment!
ARNISD uses Wake-Up Slap! IT’S NOT VERY EFFECTIVE…
SMART COOKIE LEVEL 2 (66%) CHECK: 86/100 – BUT HE’S WOUNDED BY ENEMY REPRISAL FIRE IN THE PROCESS! (3/6)
TURN 19
COLOR3D uses Egg Bomb! But she doesn’t have the necessary explosive charges for that strategy!
ARNISD uses G-Max Drum Solo! But that’s a negative, over!
ARNISD uses Spore! But he cannot get command’s authorization to use these weapons!
TURN 20
COLOR3D uses Sizzly Slide! But she cannot get close from the enemy suppressing fire!
ARNISD uses Slash! But he cannot get a reading on his enemy’s position!
ARNISD uses Teeter Dance! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (5/6)
TURN 21
COLOR3D uses Dragon Rage! But she cannot radio HQ for reinforcements!
ARNISD uses Take Down! IT RESULTS IN A CONFIRMED KILL ON COLOR3D! (6/6)
DECK OF MANY ZINGS DROP (64/100) – THAT’S A NEGATIVE, OVER!
Mission accomplished, well done, soldier! Arnisd, you’ve earned your 1 EXP and your next victory decree.
*COLLATERAL DAMAGE ACTIVE*
- Devolve COLOR3D to Pikachu!
- Devolve yourself for Evolution Crystals!
- Deploy an evolution crystal to become Mr. Rime!
- Wheel yourself!
- Deploy your Wheelie to Wheel COLOR3D!
- Deploy your Fun Flip to swap forms with COLOR3D!
- Or Submit COLOR3D to the Electric Rodent Regime Transfer Program!
Your move, trooper!
YOUR 2 COIN WAR FUNDS HAVE BEEN DISTRIBUTED.
Now get back to the frontline, soldiers!
Operation Psychic Blitzkrieg is a go! And it looks a little like this:
Using 3 EXP and 3 Coins to upgrade Frenzy to Level 2.
And then using Brass Balls, Cheaty Cookie, and then using Wishier Piece to pull Scytherwolf and Shruikan into a Duel for Season 27.
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