Originally Posted by
Noblejanobii
Well recent events it only seems fitting to go search (39) XSHO Freighter 413 for clues
When the morning arrives, you join ChiChi and head toward the XSHO Freighter, but while she talks to Ohu, you decide to investigate the freighter itself.
When you see the large steel freighter ship for yourself from the outside, it seems to have been in service for at least a few years and while there is some wear and a few small rust spots, its still in generally good condition and likely has at least ten more years of life to it.
You explore the upper deck and while there are plenty of metal shipping containers of varying shapes, sizes, and conditions, you still don’t find anything that raises any alarms at first. But the deeper you go into what some of these containers are holding, you find signs of smuggling contraband items in containers that are not so obvious and it has you going on full stealth once you realize what you might have come across. Packages of illegal drugs, weapons, and the like are definitely kept in some of the more secretive locations that would evade scrutiny from any kind of surveyor. You also think some of these items may be stolen or counterfeit and weren’t part of the ship’s original manifest. But while these may be crimes, they’re not related to the Stalkers themselves. None of their dark signatures seem to be here.
When you explore the lower deck, you find more of the same and it has you wondering what really became of that Morgrem. Was that really an accident, or did they, like you, find something they shouldn’t have and someone needed to keep them quiet for good? You can see why Malco opened up this investigation based on this suspicion, but with him dead now and the issue with the Stalkers becoming a more severe priority to the town’s local law enforcement, you shudder to think no one may ever get to the bottom of this and discover the real truth, even if this potential murder may be unrelated to the Stalkers themselves…
As you navigate your way along the cold, metallic floors of the dimly-lit ship, you then arrive at the freight lockers, and it’s here where you suddenly feel a Stalker’s presence. One of the lockers that looks like it hadn’t been used in a while has suddenly been tampered with relatively recently and to any crew member, they never would notice this and feel the Stalker presence. You inspect it closer, using a nearby metal stool to boost your hedgehog like body up to take a detailed look. From what you can see, it seems like this locker was unused for a while, and then someone stowed away something in here, locked it, and then even destroyed the lock itself so the door could not be opened through conventional means. Essentially it was a different take on “locking it and throwing away the key.”
The lock seems too damaged to try and pick as you imagine the tumbler mechanism has been severely crushed and not even your best picks and tools could work around the damage. Meanwhile, it looks like the whole mechanism would need to be gutted out and replaced as it seems to be well beyond repair.
But as you consider this, it does give you an idea and maybe that’s exactly what you need to do. Given the firm steel doors of these lockers, you think a precision fire-based tool like a blowtorch that can specifically target this lock itself might just be exactly what you need.
{Broken Freight Locker: Fire Source} has been noted in the Team Records.
As tempting as it would be to simply grab a fire Pokémon to do the job, you fear any kind of flamethrower attack or such might be too much and anything inside could potentially be damaged. This would need to be done precisely and carefully with an almost surgical-like precision. And while you try to look around for a blowtorch nearby that might do the job, you don’t find anything that could that. The closest thing you find is an old lighter that would never get the job done before it burnt out.
You make a note of it, detailing the damage and what components of the lock would need to be targeted to dismantle it and get the door open. With that written down, you decide to be on the lookout for some kind of precision fire-based tool that might be able to handle this lock. But in the meantime, it does get you wondering what’s inside and what one of these Stalkers didn’t want you to find…
You don’t find anything else of note on the ship itself, so you decide to head back to Benni’s, joining up with ChiChi as you both prepare for tonight.
Lewisia the Shaymin (S: Grass)
Health: 16/16 |
Sanity: 20/20 |
Purity: 24/24 | Dodge Rate: 40%
Perk: Security
Reincarnation Forms: Gallade, Arctozolt, Galarian Rapidash, Mawile, Hisuian Typhlosion
EQUIPMENT:
- Defense Armor: +|A| Sentry Armor+ (2H)
- Jewelry: <Empty>
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