Well, I don't know anything about the second one, but the first is a horror game about working a job at a Chuck E. Cheeze's obvious expy, as a night guard. And the animatronics want to kill you. Don't die.
Alright, so that's a huge oversimplification, but really, the game is famous because it's really good at building up tension and fear in you. You can't move at all, you can only look around with the security cameras and close the doors if the animatronics are out there. And the fact that the electricity you use to close the doors (for some reason) and turn on the lights to even see them is very limited, the game is really good at making you feel helpless, basically the best thing a horror game can do. It's praised for the tension and helplessness, and criticized because it contains jump scares.
Oh, and the uncanny valley. The game doesn't live on it, but it sure does use it well.





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