Yoooooo, we just need a good graphic designer for the awesome banners and thefourfiveseven of us are gonna rock your world with our killer yoga moves.
...yeah, no, we're definitely a joke team, but we're trying really hard not to be, honest!
I know we used to be able to find it with the Wayback Machine, but 1) I don't know if it saved individual threads such as WAR team chats, and 2) for some reason, clicking on that tries to take me to Twitter now.
I'm kinda against the limiting of submissions/only letting one team place per category for the following reasons:
=Even with a point gap limiter like Felly suggested (ie, if there's a 10-point gap between first/second place and a potential third place submission from a different team, if I understand correctly), this seems horribly arbitrary: it'd be really easy for judges to create a 10-point gap in their scoring anyway. Heck, if I were a judge and I thought that two submissions from the same team deserved second place, this would be my first instinct in order to let the most deserving submissions get the most points for their teamsthis is also why I'm not a judge probably
=There's a fine line between making WAR more competitively viable (ie levelling the playing field for big and small teams, like we're trying to do here), and completely nuking the competitive aspect. I think that by preventing teams from scoring multiple places, even if they *do* present work that merits 1st/2nd place, starts to fall in the latter. We're trying to balance the competition, not nip it in the bud.
=If anything, I think it might discourage members from large teams from placing because they might get absolutely no points for their work. If I'm on a team with someone who's really good at category [X] and I figure that they're gonna place higher than I will, then there's basically no point for me to enter my own work, because I won't get any points anyway. This is sad. :(
That being said, I'm going to throw my hat in with the soft cap crowdbecause no one wants random drafts I promise they're great guys, really ;-;. There's some general fear about people just waiting until the teams they want to open up, but doesn't this solve both the problem of people not getting on the teams they want as well as large/small teams in one shot? Also, I'm asking this not as a rhetorical question but as a legitimate query: is there anyone who would choose not to compete in WAR at all simply because their first-choice team is full? That seems to be another major concern here, but I'm not sure if I'm understanding it correctly.
Also also, could we maybe set up a poll (perhaps after the dust has settled more on each individual system) with all of the potential options suggested (perhaps including a "keep things the way they are; I see no problem at all" option, because that's still surprisingly popular) and ask people to mark all of the theoretical systems that they would be okay with participating under should they be implemented in WAR? Ie a lot of people are saying in this thread that "system [X] is going to be super unpopular and no one is going to like it," so it'd be great to weed those out early on.
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