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  1. #11
    Cheers and good times! Neo Emolga's Avatar
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    Mar 2013
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    Quote Originally Posted by Ladybugclue View Post
    I really wanted to get that old safe at #20 this day, but you know better safe than sorry! Get it? Because tonight I'm going to lockpick the safe? And the box safe can be used as the protect safe? No?

    Lockpick the old safe at 20 because repition.
    You head back to the abandoned Arrowsaw Manufacturing Plant tonight, wondering just what may be in that old safe that was found. It seems not much has happened here since it was last visited, which you find is probably good as it could get creepy if you felt you were being watched the entire time you were here.

    You head toward where the factory's offices and administrative areas are and eventually you find the old safe. As you inspect it, you're pretty sure they don't even make locks like this anymore and the key is probably long-gone by now, wherever it may be.

    You pull out your trusty set of picks and your favorite tension wrench to begin work. A lot of damage has been done to this old lock as it seems they tried to force it open by either a crowbar, hammer, or some other heavy blunt object only to get nothing out of it. It's definitely a strong lock and you feel this is where brains over brawn are going to take care of this one.

    The tumbler mechanism isn't too complicated and only has a few pins. Of course, banging on it isn't going to help, but with a little careful picking, raking, and dexterous manipulation of the pins, you disengage the lock.

    {Old Safe: <Lockpick>}

    You can't help but smile knowing it has probably been many many decades since this safe was opened and you can only wonder what's been sitting inside this whole time. With a bit of excitement, you grab the old safe door and swing the squeaky heavy metal door open, shine your light inside, and see what's been lurking in here.

    You jaw almost drops.

    Money. Loads of it. Heaps and heaps of Barendal Poké bills in tightly-bound stacks. Probably even enough to buy a whole building or factory in Southwarren if you wanted it! You even realize this would have been more than enough to stop Arrowsaw from going under if they were only able to get this lock undone. If only...

    You're not sure what you and the other Emissaries will be able to use this money for, but you're sure you're bound to find something! You eagerly take the bills with you.

    Item [Wad of Barendal Poké Bills] has been added to the Team Inventory.

    You then head back to base with a bit of a skip in your step. The rest of the team is going to love hearing about what you found here!

    Marta the Buizel (M: Water)
    Health: 5/5
    Sanity: 3/4
    Perk: Lockpick | Learned Abilities: Investigate
    Failed Assassinations: 0/2
    Last edited by Neo Emolga; 11-14-2017 at 01:44 AM.

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