
Originally Posted by
Velocity
listen i worked hard for my darwin award and i will brook no competition
As for the skills mechanic, would it be possible for the player characters to have skills? You mentioned passive skills that might help on a search, but say there was a padlock. What would stop one of our Fighting-types from smashing it?
I still think that a mechanic for suspicion from the townsfolk would be good. We sat back and let the murderers run around for a while; while it was for a greater good, who's to say that everyone would see it that way? I doubt anyone that found out that we knew a bunch of Stalker identities would be terribly pleased with the Emissaries doing what in their minds is probably nothing.
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