I do have to say that unlike Round 1 where Stalker kills were kind of just random and out of the blue, this installment has it changed where eliminating Stalkers WILL slow down the Doom Counter and reduce the chance a civilian is killed when the RNG event triggers at the end of the Night Cycle. As a result, it will keep the innocent NPCs on the suspect list alive if there are fewer and fewer Stalkers to attack the innocent civilians. This in turn keeps the Skill Teachers alive, the Side Mission NPCs alive, and other VIP NPCs (police officers, private investigators, etc) alive. This time around, these decisions to act or not to act are a lot more important.





I do have to say that unlike Round 1 where Stalker kills were kind of just random and out of the blue, this installment has it changed where eliminating Stalkers WILL slow down the Doom Counter and reduce the chance a civilian is killed when the RNG event triggers at the end of the Night Cycle. As a result, it will keep the innocent NPCs on the suspect list alive if there are fewer and fewer Stalkers to attack the innocent civilians. This in turn keeps the Skill Teachers alive, the Side Mission NPCs alive, and other VIP NPCs (police officers, private investigators, etc) alive. This time around, these decisions to act or not to act are a lot more important.

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