
Originally Posted by
Spiderc

I'll finish what I started last night and search the rest of the Chemical Plant
{Search: (49b) Runner Chemical Plant Floors 8-15}
Once more you look upon the Runner Chemical Plant as you float before it, knowing half of its interior has been already scoured by you the previous night. This time, you're heading for floors 8 through to 15, so you get to work and make your way up to the eighth floor. This half of the building is essentially the same as the first half; old, mostly destroyed, threatening to collapse, and absolutely disgusting to levitate through. You feel relieved that you don't need to apply your weight to the flooring, because this high up you feel like it would collapse.
You search every room, even ones that are blocked off, by phasing through the walls. It's a much quicker route to take when searching a large plant such as this one, and before you know it, you're already at floor 13. You hover through, still using your lit flame to light the way, and eventually come into what looks like a leisure room. You can see that the floor is lined with chemicals, so you carefully float above them, taking extra care not to float too close. When you reach the other side of the spilled chemicals toward the back of the room, you see a book lying on the floor. It is old, brown, and has a simple drawing of a Cutiefly on the front, with the title, Tales of Jacob the Cutiefly. Curious, you use your arms to flick the front cover over and you see scribbling on the inside.
To my dearest Min,
I know that you will grow up to make me proud.
My dearest boy, your father will always be watching.
Remember me every time you read this.
Undying love, your father.
Although you're unsure if this is just an innocent letter from what sounds like a dying father to his son, or if it's connected to the administraton door you found down on a lower floor, you scoop the book up and decide to take it with you.
Item [Tales of Jacob the Cutiefly] was added to the Team Inventory.
The rest of the building's interior is empty, so you leave with this single piece of potential evidence.
Kames the Lampent (S: Ghost/Fire)
Health: 4/4
Sanity: 4/4
Perk: Repair | Learned Abilities: Investigate
Failed Assassinations: 0/2
Bookmarks