Quote Originally Posted by Speed-X View Post
Search (95a) Grande Gallery Basement Floors B-0
The Grande Gallery lies right on the edge of Silvercoal City. You haven't heard much about it and you feel that it's safe to assume that it's not the city's biggest attraction. The outside looks nice, but you feel like its name leaves a lot to be desired.

At night, the gallery is closed. There are only a handful of hours until sunrise, which gives you plenty of time to find a way into the building and search the basement. However, after taking a peak around the back of the building, you notice that there are large doors on the ground which you imagine lead to a bunker of sorts, or a basement. Perhaps this is the back entrance, but if it's easier than trying to break into the building and reaching the basement that way, you're going to use it.

You yank open one of the doors, which leaves a space more than large enough for you to slip through. You see a flight of stairs leading down into the ground, and you hesitantly take a first step, hoping nothing springs out at you. You seem to be safe, so you continue, flicking on your headlamp so you can see. The stairs lead you through what looks like a crudely dug out tunnel. You wonder if this was part of the building's original design, and conclude that perhaps it was sloppily thrown on after construction was complete.

You come across what looks to be a gate in the middle of the tunnel. As you shine your lamp over it, you can see that it appears to be relatively mangled and damaged. You frown, trying to find out how to open it. At first you try to pull it, then push. You get a little annoyed and spit a bit of poison at it, but it does nothing. You contemplate summoning a more powerful attack, but then see that there's a tiny keyhole in the middle of it. Even so, it appears as if it needs to be fixed in several places before it will even be able to open with the right key.

Object {Mangled Gate: <Repair>, Slaughter Slot} was added to the Team Records.

You figure that you can't get it open right now, so you leave the tunnel. As you depart, you feel an odd sensation snake down your spine. It would appear that whatever this tunnel leads to has some connection to the Stalkers. You head back to your hideout, planning to tell your teammates what you found here.


Olea the Salazzle (M: Poison/Fire)
Health: 5/5
Sanity: 4/4
Perk: Diplomacy | Learned Abilities: Restrain
Failed Assassinations: 0/2