
Originally Posted by
LKWayvern
I would like to use Diplomacy on Skikk the Skorupi!
You seek out Skikk the Skorupi, a student who lives with her mother Mirad at the Coldon Apartment Building. You find the small, purple scorpion sleeping, but you decide to nudge her and wake her up.
"Ughhhhh," she mutters in a sleepy tone. "If you're a Stalker here to kill me, just hurry up so I can get back to sleep."
She lazily turns over and see you and realizes you're definitely not a Stalker. She suddenly perks up and now seems a lot more awake.
You then use your diplomacy skills to explain the situation and convince Skikk that the Emissaries need everyone's help. You explain the urgency of the mission, targeting her empathy that her cooperation will save lives if she complies and helps the Emissaries however she can. She's taken back a bit from your convincing explanations, and it seems you've even bypassed her ordinarily skeptical nature.
"Geez, well damn, when you put it that way..." Skikk replies, blinking twice in surprise at how serious you are about this mission. "Okay, okay, I gotcha. I mean, I knew what you guys were doing was important, but yeah, I'll lend a hand."
"I'll admit, I'm really just a kid at school, but even school has weird stuff going on," Skikk tells you. "Also... yeah, uh, I don't openly admit this to everyone, but I know quite a few things about picking locks. Hey, if one of you Emissaries need someone to pick a lot, you know, you could ask me. I don't usually do stuff like this for free, but... what you said and all makes sense. I just never really thought that one day this kind of thing would actually save lives, you know."
"Look, it's late and I'm pooped," Skikk explains, looking tired. "I'll gladly talk to any of the Emissaries tomorrow morning, but for now, I can't even think straight. Come to me tomorrow after school. I'll try to see if I can fish up anything during the day while I'm at class."
#102 Skikk the Skorupi has become Compliant.
She then peacefully drifts off to sleep and you decide to head back to base.
Laura the Umbreon (M: Dark)
Health: 5/5
Sanity: 4/4
Perk: Diplomacy | Learned Abilities: Escort/Protect, Exorcism
Failed Assassinations: 0/2
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