Last semester I got into a campaign for the first time, and had a lot of fun. It was a homemade campaign by the DM. This semester we're doing a sequel to it, and I am so much better at using my character's powers.
There have been many shenanigans. The two most interesting shenanigans being that half the NPCs in the game are now named after my paladin, and events in the first session of the new campaign have led to a religion springing up around our bard, which the entire party is very eagerly spreading.




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