
Originally Posted by
Arrow-Jolteon
I move on to disarm [Insignia of Blood] #Infernal Presence# (1 Sanity Damage)
You continue to work through the last remaining Stalker items that have curses and foul presences lurking within them. As you come across the Insignia of Blood, you realize this is going to be a bit trickier, as the source of the sanity-consuming presences isn't so easily recognized within the unholy symbol.
At first, all it seems is like a mere coin with a very dark, blood-red insignia. You're not quite sure how to disarm it without totally covering it, which might recent it incapable of working as you realize that it depends on the symbol being visible to function. You at least quickly realize it only works with physical contact, and the only thing looking at it does is just give you a bit of an unnerving feeling.
Though it sounds almost silly, you find the best way to nullify its effects is to put it into a metal circular case and cover it with glue. After waiting a few hours, it dries clear, but as you release it from the metal casing and now it's simply a coin with a clear, plastic-like coating that makes it safe to touch, but doesn't compromise its functionality.
The #Infernal Presence# (1 Sanity Damage) trap on the [Insignia of Blood] has been removed.
Though you're still not sure what this is actually used for, you at least feel satisfied that when the rest of the team finds a use for it, they'll be able to deploy it safely.
Arrow the Jolteon (M: Electric)
Health: 5/5
Sanity: 4/4
Perk: Security | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
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