
Originally Posted by
Arrow-Jolteon
I'll disarm the Item [Nidoqueen's head]
You head to where the team keeps everything they've found during their time at Southwarren.
First and foremost, you find the [Nidoqueen Head]. You take special care to make sure you don't look directly into its eyes, as it has been noted that's how these heads do their dirty work.
You realize it's a matter of disabling the effect of the eyes without breaking the mechanism that these heads were made for, and you realize it's really only the area where the neck is that you find groves and protrusions that likely work as a kind of key. As long as that functionality remains, you'll make sure the next Emissary to use it won't have problems trying to lock it into place without looking right into its creepy and deranged visage.
You realize that even covering the eyes with duct tape won't be enough. The eyes, as you can sense for a moment, were made to stare into souls, and just covering them up won't be enough. You take a chisel pick and you dig out the head's eyes and then working carefully, you use a towel to cover the removed eyes and then dispose of them without letting them try to gaze into your own soul.
With that done, you've disarmed the grizzly effect of the Nidoqueen head. While it looks a bit unsettling with no eyes now, it's a head of a lot better than it having eyes that pierce into your soul and mess with your mind.
The #Disturbing Presence# (1 Sanity Damage) trap on the [Nidoqueen Head] has been removed.
You put it back into the pile and you can tell there's still quite a few more trapped items to go through. Especially that really unsettling mirror that someone slapped a "HANDLE WITH CARE" Post-It note on.
Arrow the Jolteon (M: Electric)
Health: 5/5
Sanity: 4/4
Perk: Security | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
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