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    Senior Moderator EmeraldSky's Avatar
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    What have you enjoyed most about Stalkers (any season)?

    Just the ambiance of the world, and exploring it.

    What do you feel did NOT work in season 3, or needed more work?

    More things for us to do--while having Tashy was a fun callback to season 1, it effectively put the game on autopilot, as many others have said. It doesn't have to be on as big a scale as Season 2 was, but the Sin Purge is more worthwhile when we assemble it ourselves.

    Was there something from season 1 or 2 that got removed which you think should return?

    Putting the ritual together ourselves.

    What do you think needs to be changed for the next season?

    Having an ally we've saved before is nice, but dial back the role they play so the game isn't on autopilot.

    Do you have any specific things you'd like to be able to do that you can't already (tasks, abilities, actions, perks, etc)?

    Use our innate Poke-powers to fight! I've wanted to Thunderbolt a Stalker or three so much!

    Barring that, some means of defending ourselves (simple weaponry, martial arts, etc.)

    If you could list five changes or additions that you think would improve Stalkers for the next round, what would they be?

    --A Sin Purge we have to find and assemble ourselves
    --The ability to battle and defend ourselves
    --if there is a callback character, don't have them play the game for us.
    --Showing off more of what a world's culture was like before the Stalkers came, and maybe provide a little levity/possible challenge idea, such as a glorified game of Simon to open a lock, for example
    --Ease off the specter of mission disclosure--I was afraid to interview anyone for this reason.

    Any other comments?

    Not so far.
    Everyone has a dream that fills their heart. A journey they must take. A destiny to fulfill. As close as your imagination exists a magical place, where wondrous creatures with incredible powers help make dreams come true. It's the world of Pokemon!!"


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