while the linework is great, end up looking a little bit more jagged than perhaps intended. The contrast between the outlines and the colours is a bit higher than I would say the contrast is between each shade and how it's shaded, and I think smoothing out the outline with some aliasing, probably on the outer edge, would benefit the sprite. In addition to this, I've noted that you really stick to darker outlines in general, as opposed to say many of my sprites (like my recent WAR entry) where I quite happily put much lighter colours in the outlines. There's no better or worse to these methods, but the main thing to note here is the back of Charmeleon.
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