Magic Missiles ensue.The Mage's Stats
One more thing, as this is a 'tutorial battle,' of sorts;
Each playable character has a limited mana source that they can cast spells from. Keep in mind that this is LIMITED.
Mage's Mana: 56 / 60
But the Magic Missile hits for 8 damage, killing the MINIHOG! The Mage gains 100 EXP!
THE MAGE LEVELS UP TO LEVEL 2! HUZZAH!
The Mage learns the SPELL OF FIREBALL. The SPELL OF FIREBALL is added to the Mage's Spell Cache. The Spell Cache can be organized anytime outside of a dungeon, so make sure to use it wisely. Don't worry, necessary spells can be added with the auto-fill command. However, make sure to choose the spells you want along.
Anyway, The Mage learned a new spell! Great!
• Level: 2
• HP: 37 / 40
• Mana: 56 / 60
• Attack: 8
• Defense: 11
• Magic Attack: 20
• Magic Defense: 13
• Speed: 15
• Weapon: Apprentice's Wand
• Armor: Wizard Tunic (Purple)
Specific Commands
• [Mage]: Look around the new room.
• [Mage]: Return to the main room.
• [Mage]: Do a sweet victory dance!
General Commands
• Inspect…
• Use a spell!
• Check Spell Tome.
• Check inventory.
• Check Party Status.











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