One member winning points per category per team sounds reasonable to me, though it could lead to teams entering something crappy just to get the third place points if nobody else enters. This is a possible abuse of the system and need to be not indulged. If an entry is particularly bad and there's only three entries, the judge should be allowed to not give out all the points and reserve them for actual good entries.
Ken and Harry remember the old days to too.
Draft and voting Wars "worked" in the sense that people didn't object too much, but they were very definitely low energy Wars and there just wasn't a lot of activity. People were not compelled to compete for a team that they just ended up on without familiarity even with preferences and a certain number of refusals, or a team they didn't vote for. The voting season was actually more active than the draft season IIRC, but it was still very much a popularity contest. The teams that were trending were IIRC run by high profile members where it became entirely a contest of Team Leaders instead of actual good team ideas. I merged my votes with Tamer and we were going to run a team together, but he disappeared around that time. These systems overall didn't work. If they worked, we would still be using them right?
Team ceilings AKA soft caps were the only method people didn't hate back when they were tried. A capping ensures balance, but making it soft and raising it when all teams are at the cap is what worked. A War like this definitely needs to exclude joke teams, teams who only care about one or two sections that give bonuses for War competition (Pure battling teams for example), or teams formed from the get go as not in it to reasonably try at a win. These teams would suck up members due to the soft cap rule just to fill up their ranks, but not be fun to be on for the vast majority who can't get on the more defined and refined teams. This was the downfall of the soft cap system and that's why it was only used a couple of times. If restriction on what kind of teams are created is put in place, soft caps could work very well and become a staple.
This brings me to my last point. I'm not convinced on having teams labeled as non competitive teams. The War event is by definition a competitive event meant to spur forum activity. I'm not saying it's wrong to join a team then not compete, but everyone who joins the War commits to at least as much participation as they can reasonably handle. Forcing people to compete or overextend themselves is wrong, but so is making teams just to get points and not actually have a use for them. The non competitive War sounds like it would make more sense as a Parody War or an entirely separate event. Just running two concurrent War RPs would be a nightmare, even if the backstory was the same. If we do end up doing that, there should be separate judges.
And these are my thoughts.




Reply With Quote






Bookmarks