I'd say that depends partially on your party; Having Grass types on is sure to make it nightmarish, but having Water/Fire types makes it much easier just because of resistance.
Trust me when I say the Darkrai battle is worse.
I'd say that depends partially on your party; Having Grass types on is sure to make it nightmarish, but having Water/Fire types makes it much easier just because of resistance.
Trust me when I say the Darkrai battle is worse.
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But then Volt Absorb happens.
And it happens HARD. 'lolnope.'
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And that's when I bust out the Totter Orbs. HARD.
But yeah, I hate those Volt Absorb / Lightningrod / Motor Drive abilities. They're a horrendous pain in PMD games if you're playing as Pikachu.
It's those abilities that make Silver Wind one of the best abilities in the entire game. You cannot be immunized from it; you cannot have an ability to screw it over; and when you use it, you get stat buffs, including Speed (oh glorious speed) if you're lucky, which is considerably more often than in the games. To say nothing of PP up/Ginseng items.
AS for starters: Treeko. There's a reason Grovyle is a thing, it's subtly hinting at you picking its pre-evolved form to have a fun time, because Bullet Seed (which doesn't require skill link to run) + STAB + Concentrator + Gap Prober = Everything dying. And then there's Agility, and then there's no abilities that can nullify the damage.
It's beautiful to behold a Bullet Seed Multi-kill.
And let us speak not of Smeargle in these games.
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Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829
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Oh, god, smeargle.
It's broken, cos Sketch = ANY MOVE EVER
Dragon ascent? Sure!
Transform? SURE!
JUDGEMENT? WHY THE DISTORTION WORLD NOT!
"Be not the unremarkable tree of the forest, but the cherry blossom that stands alone."
~Myself?!?!
"I go to sleep one night, then I wake up in the middle of all this..."
--PMD Stalkers
http://www.pokemoncrossroads.com/for...T-PMD-Stalkers
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Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829
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BEHOLD THEM AND DESPAIR!!
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Ever used Chespin in PSMD? That little guy carried my team, I tells ya.
Chain moves are absurdly broken due to each hit having the same damage formula as regular moves, so you got LODESADAMAGE.
And Chespin, little spike ball he is, starts with a few of them.
I haven't played PSMD at all. Then again, my opinion is that they really dropped in quality post-Explorers, just because of the 3D models. They annoyed me.
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Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829
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BEHOLD THEM AND DESPAIR!!
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I played Gates and it was pretty good in my opinion, although I didn't bother with the post-storyline stuff. Haven't tried PSMD yet, I've been meaning to get around to it eventually.
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