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your turn to roll
HOORAAAAAAAAAAY! It looks so much better! :D Well done. I don't think the garchomp was more detailed than this; the garchomp had sprite parts, which made it not detailed, but messy and something that had nothing to do with detail. XD This is great, though. :] To make it easier when you go over the sprite lines, do you reduce the opacity level of the sprite's layer so that it's dim, and you can see the lines that you're drawing over it with better? It makes it easier to see. x)
It needs a nose, and a bit more shape when it comes to the mouth. The arms and legs are also bear, and the tail should be curly, like a squirrel's tail. xD What I suggest is, after you go over a sprite like this, you then go google the pokemon you're spriting and use a reference to fill in the details that you couldn't make out because it was a sprite. Or maybe the detail couldn't be included well enough in the sprite because they're small. XD Regardless, go to google images and look up squirtle, then use that to edit the lineart that you got from tracing over the sprite. Make sense? :]
You're progressing fast, as this is pretty good, so well done!
~SF.
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