See, if I was a developer, I wouldn't utter a peep about anything until we hit the 85% completion mark. And at that point, the main game would be done, the whole core components would be figured out, and even most of the extras and hidden stuff would be in place. And at that point, it would mostly be polishing up, play-testing, and giving the game a few last extra bells and whistles before it gets out there.






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