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  1. #1
    Ace Trainer Lychee's Avatar
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    That sounds good to me! I'm happy to roll with it until we find some glaring flaw during gameplay, haha.
    I think it'll take 21 skill points to reach a bonus of +75, though.
    Also! Would harder missions award more skill points? Would some missions only award certain categories of skill points? Time will tell! We have a lot to play with here, and I'm curious about the average length of a mission tbh.

  2. #2
    Quote Originally Posted by Lychee View Post
    That sounds good to me! I'm happy to roll with it until we find some glaring flaw during gameplay, haha.
    I think it'll take 21 skill points to reach a bonus of +75, though.
    Also! Would harder missions award more skill points? Would some missions only award certain categories of skill points? Time will tell! We have a lot to play with here, and I'm curious about the average length of a mission tbh.
    Maybe skill points will be given out for specfic missions.





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  3. #3
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
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    Quote Originally Posted by Lychee View Post
    That sounds good to me! I'm happy to roll with it until we find some glaring flaw during gameplay, haha.
    I think it'll take 21 skill points to reach a bonus of +75, though.
    Oops. Apparently I don't know how to math. And of course, we can make adjustments as we go. It's the first time implementing something like this in GCEA so there's bound to be some issues to work out during actual gameplay.

    EDIT: One more thing to remember for everyone is that this skill system is mainly only going to be used during missions for Team Galactic. Outside of those missions we won't really be using it.
    Last edited by Dragon Master Mike; 06-04-2019 at 03:14 PM.

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