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  1. #1
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
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    Quote Originally Posted by Lychee View Post
    Why is intelligence in red?

    Anyway, these all seem mostly the same and agreed upon now. What I want to know is how we type this stuff out in-game.

    Do we say when we want to do a roll?
    Do we post, then max decides it needs a roll, rolls for us, then tells us it's a success or fail in his next post?
    Do we get to know the results, or numerical difficulty of the actions our character is trying to do?
    Will there be an inherent amount of bunnying as our characters fail/succeed?

    I'm curious about how this sort of thing will work in a post by post forum roleplay!
    I think he made intelligence red because he wanted to get rid of it.

    The rest though Max will have to answer himself. Most likely though I think he will decide whether or not something requires a roll, and will roll and tell you the outcome, since that would be the best as far as keeping things moving.

  2. #2
    Quote Originally Posted by Dragon Master Mike View Post
    I think he made intelligence red because he wanted to get rid of it.

    The rest though Max will have to answer himself. Most likely though I think he will decide whether or not something requires a roll, and will roll and tell you the outcome, since that would be the best as far as keeping things moving.
    The way I have it planned. When a skill can be used ill make it clear in the post. So the rolls will only be used in situations limited to your skill set. The best example to give would be how the sinnoh starters will be introduced.

    As night fall hits the team reachs the research lab. As they peer in they see baby pokemon sleeping in a nursery. With a quick check they find the doors and windows are locked.

    Options
    1. Give up and find a way to steal them in the morning
    2. Break in tonight at the risk if being caught with no explanation





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