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    Gateway to Valdyne (SIGN-UP THREAD!)

    Emissary, I couldn't be more grateful for your decision to help Valdyne. Here lies the gateway that leads to the world of Pokémon--specifically a land named Valdyne. But before you step forward, I need to inform you about what has been happening...

    Since their initial appearance in the land of Aryia, the demonic spirits known as "Enthrallers" have remained dormant for some time. Pokémon were able to live in peace and harmony, free from the twisted sins of these abhorrent dark spirits... Until recently, when bizarre happenings were noted time and again in a bustling industrial area known as Silvercoal City. I have affirmed that these things, these "Stalkers" have returned and seek only to ignite powerful flames of death, destruction, and evil deeds.

    This is where you Emissaries come in. Legendary Pokémon such as myself are just as susceptible to the devilish powers of these cretins as any other Pokémon; in fact, if we were to become Stalkers ourselves, the havoc that would be wreaked upon the world would be utterly catastrophic. This is why all but I must stay away. You see, I have powers that can help to protect you from these Stalkers, but it will have to be you brave souls who investigate Silvercoal City to identify and vanquish these Stalkers before they can bring about what unknown darkness they plan to unleash.

    If Aryia's suffrage taught us something, it is that there is an alternative way of stopping these Stalkers. The details are not clear, but it is rumoured that somewhere in the city lies hallowed ground which can be awoken and used to help banish the deadly and dastardly Enthrallers. This can dispel them all at once, but the steps are not quick or easy. Otherwise, the Emissaries will have to take matters into their own hands however they see fit...

    However, we don't have much time. The Stalkers continue to kill off members of Silvercoal City, and if they manage to extinguish enough lives, their plans may come to fruition. This is why you must stop them before this happens. I have been able to narrow down a list of suspects, all of whom have the potential to be possessed by an Enthraller. These are the only civilians you may speak with, as the rest are unable to interact with you. The list of civilians can be found here, where all other relevant information can be learned.

    Now then...

    Before you step through this portal, you must speak your name, reach within your heart, and determine certain qualities you believe would be best for you. In your heart, reflect upon your emotions, your soul, and your persona. Close your eyes, and envision what Pokémon you believe you are. What Pokémon speaks to you, feels like you, and captures what you feel and what you believe?

    Open your eyes and step forward...


    Sign Up Form
    (Details regarding Pokémon size; this will affect aspects of the game!)

    S (Small) = 2' and under
    M (Medium) = 2'1" to 4'11"
    L (Large) = 5' and over


    Name: <What name you want to go by>

    Pokémon: <What Pokémon you believe you are>

    First Chosen Skill: <Select ONE skill from this list:>
    • Restrain - You have skills in getting more information out of others, by force if necessary.
    • Escort/Protect - You have ways of protecting others and getting them to help you in exchange.
    • Rescue/Escape - You have ways of avoiding serious threats and danger, as well as helping others do the same.
    • Investigate - You have a keen eye for details and scrutiny, and know how to secure detailed information.


    Perk: <Select ONE perk from this list>
    • Lockpick - You possess skills in bypassing locks without the required key.
    • Repair - You have knowledge in repairing damaged equipment and restoring ruined objects to normal.
    • First Aid - You have medical knowledge and skills in helping others heal from injuries.
    • Diplomacy - You have social skills in getting others to cooperate despite communication and personality conflicts.
    • Science - You have knowledge of scientific facts and have skills in hacking computers.
    • Security - You have acute situational awareness and know how to detect and disarm environmental threats as well as knowledge of security equipment.


    ((You may read more about Perks and Skills here!))

    Emissaries

    Lita the Pikachu (S: Electric)
    Health: 4/4
    Sanity: 4/4
    Perk: Security | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Amia the Roserade (M: Grass/Poison)
    Health: 5/5
    Sanity: 4/4
    Perk: Lockpick | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Felix the Archeops (M: Rock/Flying)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Investigate
    Failed Assassinations: 0/2

    Kames the Lampent (S: Ghost/Fire)
    Health: 4/4
    Sanity: 4/4
    Perk: Repair | Learned Abilities: Investigate
    Failed Assassinations: 0/2

    Laura the Umbreon (M: Dark)
    Health: 5/5
    Sanity: 4/4
    Perk: Diplomacy | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Aurimas the Bastiodon (M: Rock/Steel)
    Health: 5/5
    Sanity: 4/4
    Perk: Diplomacy | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Madder the Mimikyu (S: Ghost/Fairy)
    Health: 4/4
    Sanity: 4/4
    Perk: Lockpick | Learned Abilities: Restrain
    Failed Assassinations: 0/2

    Pixel the Porygon-Z (M: Normal)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Investigate
    Failed Assassinations: 0/2

    Marrow the Cubone (S: Ground)
    Health: 4/4
    Sanity: 4/4
    Perk: First Aid | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Guzma the Wigglytuff (M: Normal/Fairy)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Restrain
    Failed Assassinations: 0/2

    Ciel the Mega Altaria (M: Dragon/Fairy)
    Health: 5/5
    Sanity: 4/4
    Perk: Security | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Katzu the Sneasel (M: Dark/Ice)
    Health: 5/5
    Sanity: 4/4
    Perk: First Aid | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Carly the Heracross (M: Bug/Fighting)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Olea the Salazzle (M: Poison/Fire)
    Health: 5/5
    Sanity: 4/4
    Perk: Diplomacy | Learned Abilities: Restrain
    Failed Assassinations: 0/2

    Zeal the Pikachu (S: Electric)
    Health: 4/4
    Sanity: 4/4
    Perk: Security | Learned Abilities: Investigate
    Failed Assassinations: 0/2

    Tazz the Suicune (L: Water)
    Health: 6/6
    Sanity: 4/4
    Perk: First Aid | Learned Abilities: Restrain
    Failed Assassinations: 0/2

    Fir the Luxray (M: Electric)
    Health: 5/5
    Sanity: 4/4
    Perk: First Aid | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Sarah the Archen (S: Rock/Flying)
    Health: 4/4
    Sanity: 4/4
    Perk: Repair | Learned Abilities: Investigate
    Failed Assassinations: 0/2

    Sam the Deerling (S: Normal/Grass)
    Health: 4/4
    Sanity: 4/4
    Perk: Repair | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Theo the Bisharp (L: Dark/Steel)
    Health: 6/6
    Sanity: 4/4
    Perk: Diplomacy | Learned Abilities: Restrain
    Failed Assassinations: 0/2

    Velo the Togekiss (M: Fairy/Flying)
    Health: 5/5
    Sanity: 4/4
    Perk: Science | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Eddie the Bulbasaur (S: Grass/Poison)
    Health: 4/4
    Sanity: 4/4
    Perk: Science | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

    Marta the Buizel (M: Water)
    Health: 5/5
    Sanity: 4/4
    Perk: Lockpick | Learned Abilities: Investigation
    Failed Assassinations: 0/2
    Last edited by Celestial Mew; 02-20-2017 at 10:53 PM.
    Please help to rid the world of Stalkers.
    >Sign up now!<

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