-
growing strong
I think the thing we've gotta remember is that it's not feasible to get a kill rate of 0 here. We were lucky in Serenity Town that we managed to figure it out so fast and that only a few people were killed. Finishing before the kill count gets to 40 = a win here, even if it doesn't feel like it cos lots of people will be dead. Saving EVERYONE or almost everyone is just not how this iteration of the game works and is not a reasonable goal. As long as we get there before that count gets to 40 or the other one to 100% is a win. We should try not to feel too down about it because it can't be helped and is part of the game this time around. I feel like everything is gonna come together at one point and the whole thing will be blown wide open, you know? At least I hope so xD Until then we just keep doing what we're doing. :)
-
This post has been liked by:
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks