ALL ISSACRIFICEMAGIC!
Who's excited forGitrogShadows Over Innistrad?
★The Wrath of Hoenn★
ALL ISSACRIFICEMAGIC!
Who's excited forGitrogShadows Over Innistrad?
URPG Stats
PWN/BMG Ash K.; AIM MewAshMew
URPG Champion, Moderator, Senior Referee, Head Judge, Johto LO, Fortree Gym Leader, Kumquat Island Gym Leader, Celestic Town Division Head
"When you can have anything you want by uttering a few words, the goal matters not, only the journey to it." -Rhunön (Eldest: Inheritance Book 2)
"You might think it’s to help you be a better battler. Really it’s just to make your battles less painful for the poor referee that has to face-palm every turn." - Monbrey
I would like:
Descend Upon the Sinful - Exiling creatures is so much better than just killing them. Also, the Delirium effect should be pretty easy to activate, especially by the time you're at a stage in the game where you're casting something like this.
Jace, Unraveler of Secrets - Because it's Jace.
Behold the Beyond - It's like three Demonic Tutors in one. It's a little pricy mana wise, but you could immediately grab the combos you need and unleash havoc with them. It's worth the cost of also dumping your hand for them.
Ulvenwald Hydra - Could be very easily a massive creature, and it has reach plus a fetch land ability. Not bad for six mana.
Anguished Unmaking - Being able to exile anything (save for a land) for just three mana plus three life is barely a consequence. Heck, I would have loved to have this when my friend brought out Karn THREE TIMES in one commander game.
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